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It's not SPIR-V that's backwards from GLSL, it's Vulkan that's backwards from GL. Let's make NIR consistent with the source language and do the flipping inside the Vulkan driver instead. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> |
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| .. | ||
| .gitignore | ||
| GLSL.std.450.h | ||
| nir_spirv.h | ||
| spirv.core.grammar.json | ||
| spirv.h | ||
| spirv2nir.c | ||
| spirv_info.h | ||
| spirv_info_c.py | ||
| spirv_to_nir.c | ||
| vtn_alu.c | ||
| vtn_cfg.c | ||
| vtn_glsl450.c | ||
| vtn_private.h | ||
| vtn_variables.c | ||