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Previously, we update the sfb dst slot upon vn_SignalSemaphore so that vn_GetSemaphoreCounterValue can poll just the feedback slot itself. However, that can race with pending sfb cmds that are going to update the slot value, ending up with stuck sync progression. This change fixes it by disallowing vn_SignalSemaphore to touch the sfb dst slot. To ensure counter query being monotonic, vn_GetSemaphoreCounterValue now takes the greater of signaled counter and the sfb counter read. Test with dEQP-VK.synchronization* group: - w/o this: stuck shows up within 2 min with 8 parallel deqp runs - with this: no stuck for multiple full runs of the same Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14304 Fixes: |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.