mesa/src/freedreno/decode/script.h
Rob Clark 543ef390f4 freedreno/decode: pass more info to descriptor handler
Add the descriptor index and current pm4 packet to the script hook.
Knowing the pm4 packet tells the callback whether it is a 3d draw or
compute shader, so it knows which shader stages to check.  Having the
descriptor index lets the script check against stats extracted from
the relevant enabled shader stages.

Signed-off-by: Rob Clark <rob.clark@oss.qualcomm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39636>
2026-02-04 18:28:30 +00:00

76 lines
2 KiB
C

/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
/*
* Copyright © 2014 Rob Clark <robclark@freedesktop.org>
* SPDX-License-Identifier: MIT
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
#ifndef SCRIPT_H_
#define SCRIPT_H_
#include <stdint.h>
// XXX make script support optional
#define ENABLE_SCRIPTING 1
#ifdef ENABLE_SCRIPTING
struct rnn;
struct rnndomain;
/* called at start to load the script: */
int script_load(const char *file);
/* called at start to load internal pkt handlers: */
void internal_lua_pkt_handler_load(void);
void internal_lua_pkt_handler_init_rnn(struct rnn *rnn);
/* called at start of each cmdstream file: */
void script_start_cmdstream(const char *name);
/* called at each DRAW_INDX, calls script drawidx fxn to process
* the current state
*/
__attribute__((weak))
void script_draw(const char *primtype, uint32_t nindx);
__attribute__((weak))
void script_packet(uint32_t *dwords, uint32_t sizedwords,
struct rnn *rnn,
struct rnndomain *dom);
__attribute__((weak))
const char * internal_packet(uint32_t *dwords, uint32_t sizedwords,
struct rnn *rnn,
struct rnndomain *dom);
__attribute__((weak))
bool script_show_descriptor(uint32_t *dwords,
uint32_t sizedwords,
int base, int idx,
const char *type,
const char *pm4_pkt,
struct rnn *rnn,
struct rnndomain *dom);
/* maybe at some point it is interesting to add additional script
* hooks for CP_EVENT_WRITE, etc?
*/
/* called at end of each cmdstream file: */
void script_end_cmdstream(void);
void script_start_submit(void);
void script_end_submit(void);
/* called after last cmdstream file: */
void script_finish(void);
void internal_lua_pkt_handler_finish(void);
#else
// TODO no-op stubs..
#endif
#endif /* SCRIPT_H_ */