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read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
Instructions that take a F16 value can generally select which component to read from. This lets us get rid of some PRMTs. This also cleans up partial support for it for F2F and streamlines everything into an uniform model as previously it wasn't wired up generally and copy prop didn't always propagate the swizzle through. This also makes it uneccessary to apply a Xx swizzle to scalar FP16 sources. Totals from 907 (0.08% of 1163204) affected shaders: CodeSize: 40856816 -> 40843408 (-0.03%); split: -0.03%, +0.00% Static cycle count: 20898101 -> 20895619 (-0.01%); split: -0.01%, +0.00% Reviewed-by: Mel Henning <mhenning@darkrefraction.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40392> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.