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If the backend does not implement this too, or some other future transform modifiess the phi so that this isn't the case (replace the phi with a bcsel or replace undef with zero), then it will not actually be uniform. This keeps it enabled to some degree for RADV/ACO. fossil-db (navi31): Totals from 76 (0.10% of 79395) affected shaders: Instrs: 195008 -> 195282 (+0.14%) CodeSize: 1012592 -> 1015884 (+0.33%) Latency: 3892826 -> 3898843 (+0.15%); split: -0.00%, +0.15% InvThroughput: 460681 -> 460964 (+0.06%) Copies: 13508 -> 13516 (+0.06%) Branches: 5244 -> 5412 (+3.20%) PreVGPRs: 5092 -> 5096 (+0.08%) VALU: 116177 -> 116197 (+0.02%) SALU: 23449 -> 23785 (+1.43%) fossil-db (navi21): Totals from 76 (0.10% of 79395) affected shaders: Instrs: 164471 -> 164981 (+0.31%) CodeSize: 883988 -> 888420 (+0.50%) Latency: 4074287 -> 4082043 (+0.19%) InvThroughput: 783783 -> 784276 (+0.06%); split: -0.00%, +0.06% Branches: 5262 -> 5430 (+3.19%) PreVGPRs: 5100 -> 5104 (+0.08%) VALU: 116375 -> 116381 (+0.01%) SALU: 23589 -> 23925 (+1.42%) Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30211> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.