mesa/src/vulkan/runtime
Erik Faye-Lund 676c65d8d5 vulkan/util: Add extern "C" to allow inclusion from c++
We're about to need including this header from a C++ source, so let's
wrap the whole thing in extern "C".

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14850>
2022-02-04 10:16:42 +00:00
..
meson.build radv: Add common entrypoint dependency. 2022-01-07 02:21:36 +00:00
vk_android.c radv: Move QueueSignalReleaseImageANDROID to common code 2022-01-05 16:36:10 +00:00
vk_cmd_copy.c
vk_command_buffer.c
vk_command_buffer.h
vk_debug_report.c
vk_debug_report.h
vk_debug_utils.c
vk_debug_utils.h
vk_deferred_operation.c
vk_deferred_operation.h
vk_descriptors.c
vk_descriptors.h
vk_device.c vulkan/runtime: Implement 1.3 features/properties 2022-01-25 15:57:53 +00:00
vk_device.h vulkan/runtime: Implement 1.3 features/properties 2022-01-25 15:57:53 +00:00
vk_drm_syncobj.c vulkan: fix typo 2022-01-13 04:01:44 +00:00
vk_drm_syncobj.h vulkan,anv: Auto-detect syncobj features 2021-11-16 10:54:27 -06:00
vk_fence.c vulkan: Add common implementations of vkQueueSubmit and vkQueueWaitIdle 2021-11-16 10:54:27 -06:00
vk_fence.h vulkan: Add a common implementation of VkFence 2021-11-16 10:02:08 -06:00
vk_image.c vulkan/util: Handle depth-only formats in vk_att_ref_stencil_layout 2021-11-11 17:17:16 +00:00
vk_image.h vulkan/util: Handle depth-only formats in vk_att_ref_stencil_layout 2021-11-11 17:17:16 +00:00
vk_instance.c vulkan/runtime: Validate instance version on 1.0 implementations 2021-12-20 16:45:55 +00:00
vk_instance.h
vk_log.c vulkan: Fix leak of error messages 2022-01-27 23:47:46 +00:00
vk_log.h vulkan/util: Add extern "C" to allow inclusion from c++ 2022-02-04 10:16:42 +00:00
vk_object.c
vk_object.h
vk_physical_device.c
vk_physical_device.h vulkan: Add a common implementation of VkFence 2021-11-16 10:02:08 -06:00
vk_physical_device_features.py
vk_queue.c vulkan/runtime: fix accessing NULL pointers detected by UBSAN 2022-01-19 16:16:08 +00:00
vk_queue.h vulkan/runtime: Add sparse bind support. 2021-12-31 15:14:18 +00:00
vk_render_pass.c
vk_semaphore.c vulkan: Add common implementations of vkQueueSubmit and vkQueueWaitIdle 2021-11-16 10:54:27 -06:00
vk_semaphore.h vulkan: Add a common implementation of VkSemaphore 2021-11-16 10:54:27 -06:00
vk_shader_module.c
vk_shader_module.h
vk_sync.c vulkan/sync: Rework asserts a bit 2021-11-17 16:52:29 +00:00
vk_sync.h vulkan: fix typo 2022-01-13 04:01:44 +00:00
vk_sync_binary.c vulkan: Add an emulated binary vk_sync type 2021-11-16 10:54:27 -06:00
vk_sync_binary.h vulkan: Add an emulated binary vk_sync type 2021-11-16 10:54:27 -06:00
vk_sync_dummy.c vulkan: Add a dummy sync type 2021-11-16 10:54:27 -06:00
vk_sync_dummy.h vulkan: Add a dummy sync type 2021-11-16 10:54:27 -06:00
vk_sync_timeline.c vulkan: Add an emulated timeline sync type 2021-11-16 10:02:08 -06:00
vk_sync_timeline.h vulkan: Add an emulated timeline sync type 2021-11-16 10:02:08 -06:00
vk_synchronization2.c vulkan: fix missing handling of WSI memory signal 2021-12-17 00:55:31 +00:00