Find a file
Qiang Yu 67244fc88a aco: remove p_end_with_regs from needs_exact()
ps needs to handle wqm:
1. main part may compute with args from prolog in wqm mode, so
   prolog need to compute these args in wqm mode too.
2. prolog and main part need to end with exact exec, so next
   shader part which inherit previous shader part's exec won't
   do valid job for helper threads

1 need p_end_with_regs to operate in wqm mode and itself can't
be exact, otherwise some move instruction added by it won't be
in wqm mode so helper threads' compute result is not passed to
next shader part as args.

2 is done by p_end_wqm added by finish_program automatically
after p_end_with_regs.

Piglit tests can trigger the problem:

1. gl-2.1-polygon-stipple-fs
  a. ps prolog call discard_if
  b. ps main pass wqm exec to epilog
  c. ps epilog export color for discarded pixel

2. fs-fwidth-color.shader_test
  a. ps prolog need to pass args computed in wqm mode
  b. set p_end_with_regs to exact will end wqm mode before
     the move instructions, so helper threads's result is not
     passed to next shader part

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24973>
2023-10-10 02:36:33 +00:00
.ci-farms ci/lima: farm is down, disable for now 2023-10-07 10:17:57 +02:00
.ci-farms-disabled ci/lima: farm is down, disable for now 2023-10-07 10:17:57 +02:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab issue_templates/Bug Report: fix outdated URL for GFXReconstruct 2023-09-14 10:22:39 +00:00
.gitlab-ci ci: print deqp version in the job log 2023-10-07 21:38:02 +00:00
android Android.mk: Only link LLVM for radeonsi, not amd_vk 2023-09-15 18:43:02 +00:00
bin pick-ui: add Backport-to: XX.Y nomination 2023-10-07 19:00:17 +00:00
build-support
docs docs: use html_static_path for static files 2023-10-09 11:54:12 +00:00
include drm-uapi: Sync nouveau_drm.h 2023-10-04 20:50:34 +00:00
src aco: remove p_end_with_regs from needs_exact() 2023-10-10 02:36:33 +00:00
subprojects meson: Update libarchive to v3.7.2-2 2023-09-18 11:01:02 +00:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include i915: Re-clang-format and enforce it in CI. 2023-10-09 17:14:09 +00:00
.dir-locals.el
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.git-blame-ignore-revs freedreno: Add reformatting commits to .git-blame-ignore-revs 2023-09-22 02:07:36 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml ci: unify container and build jobs rules 2023-09-26 18:06:23 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap .mailmap: add an alias for Christian Gmeiner 2023-06-08 09:16:25 +00:00
CODEOWNERS CODEOWNERS: Add @flynnjiang for VirGL video 2023-08-23 08:35:08 +00:00
meson.build nvk: Rip out old UAPI support 2023-09-26 05:05:26 +00:00
meson_options.txt nvk: Rip out old UAPI support 2023-09-26 05:05:26 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 23.3.0-devel 2023-07-12 11:13:17 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.