..
glsl
glsl/builtin_functions: Rename int64 function to int64_avail
2021-01-04 21:18:55 -06:00
nir
nir/lower_locals_to_regs: Use the imul_imm helper instead of forcing it.
2021-01-08 21:04:31 +00:00
spirv
vtn: support SpvCapabilitySparseResidency
2021-01-06 20:36:38 +00:00
Android.glsl.gen.mk
android: util: Move xxd.py to util
2020-10-11 23:22:34 +02:00
Android.glsl.mk
Android.mk
Android.nir.gen.mk
android: spirv: fix '::' typo in gen rules
2020-12-08 22:44:23 +01:00
Android.nir.mk
builtin_type_macros.h
compiler/types: Add 64-bit image types
2020-11-09 17:17:39 +00:00
glsl_types.cpp
glsl: Initialize glsl_type member name.
2020-12-16 19:31:25 -08:00
glsl_types.h
glsl: Fix typos in comments.
2020-12-16 02:19:56 +00:00
Makefile.sources
nir: fix missing nir_lower_pntc_ytransform.c in the makefile
2021-01-04 15:37:20 +00:00
meson.build
spirv: add some tests for volatile/available/visible
2020-09-01 17:15:22 +00:00
nir_types.cpp
nir: Add a size_align helper function for aligning elements to 16 bytes.
2020-11-16 13:54:22 -08:00
nir_types.h
nir: Add a size_align helper function for aligning elements to 16 bytes.
2020-11-16 13:54:22 -08:00
SConscript
spirv: Fix building with SCons
2018-03-30 14:33:03 -06:00
SConscript.glsl
util: Move xxd.py to util
2020-10-07 21:52:04 +00:00
SConscript.nir
nir: use a single canonical list of intrinsic indices
2020-11-26 17:50:38 +00:00
SConscript.spirv
scons: fix SPIR-V -> NIR build
2020-10-13 16:53:10 +01:00
shader_enums.c
compiler/nir: introduce a new helper to get varying name
2020-12-01 08:20:38 +00:00
shader_enums.h
compiler: update gl_access_qualifier comments
2020-12-09 14:41:38 +00:00
shader_info.h
nir: gather whether a compute shader uses non-quad subgroup intrinsics
2021-01-07 15:01:02 +00:00