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This is the only case where a fs_reg in brw_fs_visitor is used during optimization/code generation, and it meant that optimizations had to be careful to not move pixel_x/y's register number without updating it. Additionally, it turns out we had a couple of other UW values that weren't getting this treatment (like gl_SampleID), so this more general fix is probably a good idea (though I wasn't able to replicate problems with either pixel_[xy]'s values or gl_SampleID, even when telling the register allocator to reuse registers immediately) Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> |
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