mesa/src/broadcom
Iago Toral Quiroga 6684aa09ff v3dv: add helper to build a render pass for dynamic rendering
The idea is to build a regular render pass from the rendering info
provided with dynamic rendering. We will use this when recording
dynamic render passes to leverage our existing implementation
for render passes with dynamic rendering.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27978>
2024-03-19 12:06:20 +00:00
..
ci vc4/ci: add flake 2024-03-18 10:37:13 +00:00
cle broadcom/compiler: remove include of gallium headers from meson.build 2023-12-12 10:03:11 +00:00
clif broadcom: only support v42 and v71 2023-11-02 11:59:08 +01:00
common v3d/v3dv: move V3D_CSD definitions to a separate file 2023-12-14 16:43:13 +00:00
compiler v3d: fix line coords with perspective projection 2024-03-11 12:42:50 +00:00
drm-shim broadcom/compiler: remove include of gallium headers from meson.build 2023-12-12 10:03:11 +00:00
qpu broadcom/compiler: add new SFU instructions in V3D 7.x 2024-01-31 10:06:06 +00:00
simulator v3d,v3d: use new simulator 2024-03-11 10:23:48 +00:00
vulkan v3dv: add helper to build a render pass for dynamic rendering 2024-03-19 12:06:20 +00:00
.editorconfig broadcom: add editorconfig 2017-07-25 14:44:52 -07:00
meson.build broadcom/compiler: remove include of gallium headers from meson.build 2023-12-12 10:03:11 +00:00