mesa/src/broadcom/common
Eric Anholt 8a2d91e124 v3d: Detect the correct number of QPUs and use it to fix the spill size.
We were missing a * 4 even if the particular hardware matched our
assumption.
2019-04-12 15:59:31 -07:00
..
v3d_cpu_tiling.h vc4: Declare the last cpu pointer as being modified in NEON asm. 2019-01-29 16:00:25 -08:00
v3d_debug.c v3d: Add a "precompile" debug flag for shader-db. 2018-12-29 13:52:09 -08:00
v3d_debug.h v3d: Add a "precompile" debug flag for shader-db. 2018-12-29 13:52:09 -08:00
v3d_device_info.h v3d: Detect the correct number of QPUs and use it to fix the spill size. 2019-04-12 15:59:31 -07:00
v3d_limits.h v3d: Add and use a define for the number of channels in a QPU invocation. 2019-04-12 15:58:28 -07:00
v3d_macros.h broadcom/vc5: Add XML for V3D 4.2. 2018-01-27 18:57:58 +11:00