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This patch fixes the case where less number of reference surfaces created and destoyed on need basis. The problem comes when we are refereing old assoiciated data for newly created target buffer with same address. Here old target buffer destroyed as that surface is no more used as reference for next frames and when we create a new surface for the next frame to process we will get the surfaceid and same target address of destroyed surface. When new surface/surface->buffer/target ,target->codec is null as we cleared when we destroy this surface, but per ref_mapping logic, it was taking null associated data i.e.0 as curr_ref_idx. Hence total reference mapping table goes wrong with wrong data. Beacuse of this, we have seen corrupted vp9 decoded frames. Signed-off-by: SureshGuttula <suresh.guttula@amd.corp-partner.google.com> Reviewed-by: Leo Liu <leo.liu@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5452> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.