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Signed-off-by: Simon Perretta <simon.perretta@imgtec.com> Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36412>
61 lines
2.2 KiB
C
61 lines
2.2 KiB
C
/*
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* Copyright © 2022 Imagination Technologies Ltd.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef PVR_HARDCODE_SHADERS_H
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#define PVR_HARDCODE_SHADERS_H
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#include <stdbool.h>
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#include <stdint.h>
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#include <vulkan/vulkan_core.h>
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#include "compiler/shader_enums.h"
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#include "util/u_dynarray.h"
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/**
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* \file pvr_hardcode.h
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*
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* \brief Contains hard coding functions.
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* This should eventually be deleted as the compiler becomes more capable.
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*/
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void pvr_hard_code_get_idfwdf_program(
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const struct pvr_device_info *const dev_info,
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struct util_dynarray *program_out,
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uint32_t *usc_shareds_out,
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uint32_t *usc_temps_out);
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void pvr_hard_code_get_passthrough_vertex_shader(
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const struct pvr_device_info *const dev_info,
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struct util_dynarray *program_out);
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void pvr_hard_code_get_passthrough_rta_vertex_shader(
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const struct pvr_device_info *const dev_info,
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struct util_dynarray *program_out);
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void pvr_hard_code_get_zero_wgmem_program(
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const struct pvr_device_info *const dev_info,
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unsigned start,
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unsigned count,
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struct util_dynarray *program_out,
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uint32_t *usc_temps_out);
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#endif /* PVR_HARDCODE_SHADERS_H */
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