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ci
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ci/zink: Skip flaky GLX test
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2021-06-09 10:24:56 +00:00 |
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nir_to_spirv
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zink: remove variable length arrays in ntv
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2021-06-09 15:08:38 +00:00 |
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driinfo_zink.h
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zink: implement uniform inlining
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2021-04-08 03:00:48 +00:00 |
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meson.build
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zink: Fix MacOS compiling issues
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2021-06-04 08:58:16 +00:00 |
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nir_lower_dynamic_bo_access.c
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zink: apply Delete All The Code methodology to the ubo/ssbo variables
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2021-03-17 01:27:00 +00:00 |
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zink_batch.c
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Revert "Revert "zink: call tc_driver_internal_flush_notify() on flush""
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2021-06-04 17:05:47 +00:00 |
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zink_batch.h
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zink: abstract descriptor functionality and make descriptor structs private
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2021-05-25 20:53:00 -04:00 |
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zink_blit.c
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zink: track max slot idx for descriptor types
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2021-05-11 22:39:50 -04:00 |
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zink_clear.c
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zink: clamp clear_buffer values
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2021-05-27 00:23:04 +00:00 |
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zink_clear.h
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zink: add a pipe_context::clear_buffer hook
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2021-05-07 17:00:30 +00:00 |
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zink_compiler.c
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nir, nir/algebraic: add byte/word insertion instructions
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2021-06-08 08:57:42 +00:00 |
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zink_compiler.h
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zink: add a second descriptor manager
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2021-06-01 23:29:19 +00:00 |
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zink_context.c
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Revert "Revert "zink: call tc_driver_internal_flush_notify() on flush""
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2021-06-04 17:05:47 +00:00 |
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zink_context.h
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zink: create dummy surface/bufferview for null descriptor use
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2021-06-02 16:53:57 +00:00 |
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zink_descriptors.c
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zink: use VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL when possible
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2021-06-04 15:10:11 +00:00 |
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zink_descriptors.h
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zink: add a second descriptor manager
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2021-06-01 23:29:19 +00:00 |
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zink_descriptors_lazy.c
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zink: add a second descriptor manager
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2021-06-01 23:29:19 +00:00 |
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zink_device_info.py
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zink: hook up push descriptor and descriptor template extensions
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2021-05-26 03:55:37 +00:00 |
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zink_draw.c
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zink: use VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL when possible
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2021-06-04 15:10:11 +00:00 |
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zink_extensions.py
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zink/codegen: prefer first definition of prop/feature structs
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2021-04-30 12:02:04 +00:00 |
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zink_fence.c
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zink: use zink_screen_handle_vkresult() for fence and timeline waiting
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2021-05-05 02:46:06 +00:00 |
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zink_fence.h
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zink: implement threaded context
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2021-03-31 20:16:05 -04:00 |
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zink_format.c
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zink: Fix VK_FORMAT_A8B8G8R8_SRGB_PACK32 mapping on big-endian
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2021-01-10 21:15:46 +00:00 |
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zink_format.h
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zink: make zink_format all about raw format-translation
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2020-12-16 20:51:33 +00:00 |
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zink_format_test.c
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zink: add format test
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2020-12-16 20:51:33 +00:00 |
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zink_framebuffer.c
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zink: replace context-based null framebuffer surfaces with internal ones
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2021-06-02 16:53:57 +00:00 |
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zink_framebuffer.h
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zink: make fb ref func return bool on free
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2021-03-22 08:49:26 -04:00 |
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zink_helpers.h
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zink: move filter-helper to separate helper-header
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2019-11-13 09:12:36 +01:00 |
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zink_instance.py
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zink: untangle have_EXT_debug_utils and ZINK_DEBUG_VALIDATION
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2021-05-29 09:02:13 +00:00 |
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zink_pipeline.c
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zink: start using dynamic front face state
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2021-05-07 02:00:54 +00:00 |
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zink_pipeline.h
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zink: start using dynamic front face state
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2021-05-07 02:00:54 +00:00 |
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zink_program.c
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nir: Move workgroup_size and workgroup_variable_size into common shader_info
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2021-06-08 09:23:55 -07:00 |
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zink_program.h
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zink: replace has_descriptors program member with a util function
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2021-05-25 20:52:38 -04:00 |
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zink_public.h
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zink: hook up driconf
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2020-10-05 12:26:30 -04:00 |
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zink_query.c
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zink: immediately return false when getting query result if it's not gonna happen
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2021-05-14 03:15:09 +00:00 |
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zink_query.h
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zink: store conditional render predicate to query and split out start/stop
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2021-03-24 12:35:18 +00:00 |
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zink_render_pass.c
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zink: use VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL when possible
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2021-06-04 15:10:11 +00:00 |
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zink_render_pass.h
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zink: use VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL when possible
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2021-06-04 15:10:11 +00:00 |
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zink_resource.c
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zink: limit images we mark as cube-compatible
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2021-06-07 11:47:17 +00:00 |
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zink_resource.h
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zink: track number of fb attachment binds on resources
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2021-06-04 15:10:11 +00:00 |
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zink_screen.c
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zink: populate maxSampleLocationGridSize for all available sample sizes on init
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2021-06-09 17:26:52 +00:00 |
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zink_screen.h
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zink: populate maxSampleLocationGridSize for all available sample sizes on init
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2021-06-09 17:26:52 +00:00 |
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zink_shader_keys.h
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zink: add fastpath for getting default shader variants
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2021-04-29 03:43:08 +00:00 |
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zink_state.c
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zink: use VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL when possible
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2021-06-04 15:10:11 +00:00 |
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zink_state.h
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zink: start using dynamic front face state
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2021-05-07 02:00:54 +00:00 |
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zink_surface.c
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zink: add a util function to create a null surface
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2021-06-02 16:53:57 +00:00 |
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zink_surface.h
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zink: add a util function to create a null surface
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2021-06-02 16:53:57 +00:00 |