mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-03 18:00:10 +01:00
read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
Patch fxes ESO shadow pass ground corruption on Arc A750. In the colour pass where the rendering corruption first appears, the depth resource was used as a "PS - Texture". Immediately afterwards there's a Barrier where it goes from VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL => VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL immediately following that there's a Clear from vkCmdBeginRendering which appears to be a HiZ clear. Things work when using AUX_USAGE_HIZ but AUX_USAGE_HIZ_CCS_WT (XXX: and AUX_USAGE_HIZ_CCS?) doesn't work. current thinking is this is related to 14015264727 where we had to add HDC and DC flushes to CCS and MCS fast clears. Maybe HiZ clears with CCS also have similar problems? The docs don't appear to indicate that but the docs were also wrong for color clears until recently... Cc: mesa-stable Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9277 Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9444 Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com> Reviewed-by: Tapani Pälli <tapani.palli@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22717> |
||
|---|---|---|
| .ci-farms | ||
| .ci-farms-disabled | ||
| .github/workflows | ||
| .gitlab | ||
| .gitlab-ci | ||
| android | ||
| bin | ||
| build-support | ||
| docs | ||
| include | ||
| src | ||
| subprojects | ||
| .clang-format | ||
| .clang-format-ignore | ||
| .clang-format-include | ||
| .dir-locals.el | ||
| .editorconfig | ||
| .git-blame-ignore-revs | ||
| .gitattributes | ||
| .gitignore | ||
| .gitlab-ci.yml | ||
| .graphqlrc.yml | ||
| .mailmap | ||
| CODEOWNERS | ||
| meson.build | ||
| meson_options.txt | ||
| README.rst | ||
| VERSION | ||
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.