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It's done in the Mesa GLSL compiler. The only part of it that might matter in drivers is the centroid sampling option for MSAA. |
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| driclient | ||
| egl | ||
| gallium | ||
| glew | ||
| glu | ||
| glut | ||
| glw | ||
| glx | ||
| mesa | ||
| xvmc | ||
| Makefile | ||
| SConscript | ||