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Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31386>
109 lines
3.2 KiB
C
109 lines
3.2 KiB
C
/*
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* Copyright © 2024 Valve Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#ifndef VK_DEVICE_GENERATED_COMMANDS_H
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#define VK_DEVICE_GENERATED_COMMANDS_H
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#include <vulkan/vulkan_core.h>
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#include "vk_object.h"
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enum mesa_vk_dgc_types {
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MESA_VK_DGC_IES,
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MESA_VK_DGC_PC,
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MESA_VK_DGC_SI,
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MESA_VK_DGC_IB,
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MESA_VK_DGC_VB,
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MESA_VK_DGC_DRAW,
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MESA_VK_DGC_DRAW_INDEXED,
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MESA_VK_DGC_DRAW_MESH,
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MESA_VK_DGC_DISPATCH,
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MESA_VK_DGC_RT,
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};
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struct vk_indirect_command_vertex_layout {
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uint32_t binding;
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uint32_t src_offset_B;
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};
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struct vk_indirect_command_push_constant_layout {
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VkShaderStageFlags stages;
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uint32_t dst_offset_B;
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uint32_t src_offset_B;
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uint32_t size_B;
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};
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/* this struct must come first in the parent class,
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* the final member of the parent class must be
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VkIndirectCommandsLayoutTokenEXT tokens[0];
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*/
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struct vk_indirect_command_layout {
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struct vk_object_base base;
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/* mask of mesa_vk_dgc_types */
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uint32_t dgc_info;
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VkPipelineLayout layout;
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VkIndirectCommandsLayoutUsageFlagsEXT usage;
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VkShaderStageFlags stages;
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size_t stride;
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uint32_t vertex_bindings;
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uint32_t ies_src_offset_B;
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bool is_shaders;
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bool delete_layout;
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bool index_mode_is_dx;
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uint32_t index_src_offset_B;
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uint32_t draw_src_offset_B;
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bool draw_count;
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uint32_t dispatch_src_offset_B;
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unsigned token_count;
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struct vk_indirect_command_push_constant_layout si_layout;
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uint32_t n_pc_layouts;
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struct vk_indirect_command_push_constant_layout *pc_layouts;
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uint32_t n_vb_layouts;
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struct vk_indirect_command_vertex_layout *vb_layouts;
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};
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void *
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vk_indirect_command_layout_create(struct vk_device *device,
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const VkIndirectCommandsLayoutCreateInfoEXT* pCreateInfo,
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const VkAllocationCallbacks* pAllocator,
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size_t struct_size);
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void
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vk_indirect_command_layout_destroy(struct vk_device *device,
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const VkAllocationCallbacks *pAllocator,
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struct vk_indirect_command_layout *elayout);
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#endif /* VK_DEVICE_GENERATED_COMMANDS_H */
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