mesa/src
Rob Clark 63b7c6ffc8 glsl: add driconf to zero-init unintialized vars
Some games are sloppy.. perhaps because it is defined behavior for DX or
perhaps because nv blob driver defaults things to zero.

So add driconf param to force uninitialized variables to default to zero.

This issue was observed with rust, from steam store.  But has surfaced
elsewhere in the past.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit f78a6b1ce3)
2016-07-07 16:12:33 +01:00
..
compiler glsl: add driconf to zero-init unintialized vars 2016-07-07 16:12:33 +01:00
egl egl: android: don't add the image loader extension for !render_node 2016-06-07 12:35:40 +01:00
gallium glsl: add driconf to zero-init unintialized vars 2016-07-07 16:12:33 +01:00
gbm gbm: remove define _DEFAULT_SOURCE 2016-05-23 12:09:11 +01:00
getopt
glx glx: fix crash with bad fbconfig 2016-06-14 15:48:39 +01:00
gtest
hgl
intel anv: vulkan: remove the anv_device.$(OBJEXT) rule 2016-07-07 16:12:33 +01:00
loader loader: add a libdrm case for loader_get_device_name_for_fd 2016-04-21 14:41:41 +01:00
mapi mapi: Export all GLES 3.1 functions in libGLESv2.so 2016-07-07 16:12:32 +01:00
mesa glsl: add driconf to zero-init unintialized vars 2016-07-07 16:12:33 +01:00
util mesa: Add .gitignore entries for make check binaries 2016-05-25 09:41:44 -07:00
Makefile.am automake: don't mandate git_sha1.h/MESA_GIT_SHA1 2016-07-07 16:12:33 +01:00
SConscript