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Rendering with a GS and then using transform feedback with a program that does not have a GS can crash in gen6. The reason for this is that brw_begin_transform_feedback checks brw->geometry_program to decide if there is a GS program, but this is not correct: brw->geometry_program is updated when issuing drawing commands, so after rendering with a GS it will be non-NULL until we draw again with a program that does not have a GS. If the next program uses TF, we will call glBegintransformFeedback before issuing the drawing command and hence brw->geometry_program will be non-NULL if the previous rendering used a GS. The right thing to do here is to check ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY] instead. This is what the gen7 code path does too. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=87694 Reviewed-by: Tapani Pälli <tapani.palli@intel.com> |
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File: docs/README.WIN32 Last updated: 21 June 2013 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons osmesa mesagdi to build classic mesa Windows GDI drivers; or scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. Recipe ------ Building on windows requires several open-source packages. These are steps that work as of this writing. - install python 2.7 - install scons (latest) - install mingw, flex, and bison - install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs get pywin32-218.4.win-amd64-py2.7.exe - install git - download mesa from git see http://www.mesa3d.org/repository.html - run scons General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.