mesa/src/compiler
Mike Blumenkrantz 48d0a0322f glsl: plumb num_views down to shader_info::view_mask
this is needed for drivers to more effectively compile multiview-enabled
shaders

Reviewed-by: Timothy Arceri <tarceri@itqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33016>
2025-01-20 22:43:23 +00:00
..
clc meson: Add mesa-clc and install-mesa-clc options 2024-12-23 15:09:40 +00:00
glsl glsl: plumb num_views down to shader_info::view_mask 2025-01-20 22:43:23 +00:00
isaspec build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
libcl libcl: Add VkQueryType and VkQueryResultFlagBits definitions 2025-01-08 11:37:27 +00:00
nir ir3: Plumb through ray_intersection intrinsic 2025-01-20 01:22:23 +00:00
rust compiler/rust/bitset: Test next_unset() 2025-01-02 20:52:48 +00:00
spirv gl/spirv: update subgroup_size if GroupNonUniform is used 2025-01-07 19:32:43 +00:00
builtin_types.py compiler/types: Add multisample vimage/vtexture types 2024-08-27 15:06:16 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
glsl_types.c glsl: fix glsl_get_word_size_align_bytes 2025-01-06 22:09:49 +00:00
glsl_types.h docs,src: replace doc and comments for PIPE_CAP with pipe_caps 2025-01-17 04:39:47 +00:00
meson.build nak: Move bitset to compiler crate 2024-08-07 21:08:18 +00:00
shader_enums.c nir: add load_front_face_fsign 2024-12-30 22:31:34 +00:00
shader_enums.h mesa: remove unused PROGRAM_SYSTEM_VALUE 2025-01-06 19:09:17 +00:00
shader_info.h nir: add option to use compact view indices 2024-12-09 20:31:49 +00:00