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This is our compromise to make NVK and nouveau GL play nice when it
comes to modifiers. The old GL driver depends heavily on the PTE kind
and tile mode, even for images with modifiers. While it correctly
encodes the PTE kind and tile mode in the modifiers it advertises, it
may ignore the modifier and just trust what's set on the BO when it
imports a dma-buf image. This is partly because it doesn't support
VM_BIND and partly because of preexisting bugs in the modifiers
implementation. In either case, we can't fix it retroactively.
To work around this, NVK also sets the PTE kind and tile mode on the BO
when it's a dedicated allocation created for a DRM format modifiers
image. If DRM format modifiers are used without dedicated allocations,
things may still break but that's getting into vanishingly unlikely
scenarios.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24795>
(cherry picked from commit
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.