mesa/src/microsoft
2022-11-17 00:13:33 +00:00
..
ci dzn: Use DEPTH_STENCIL_DESC2 for front/back stencil read/write masks 2022-11-17 00:13:33 +00:00
clc microsoft/clc: Optimize memcpys 2022-11-15 18:29:26 +00:00
compiler microsoft/compiler: Emit sampleCmpLevel when needed 2022-11-17 00:13:33 +00:00
spirv_to_dxil microsoft/spirv2dxil: Lower sample pos for fragment shaders 2022-11-04 01:40:17 +00:00
vulkan dzn: Ensure SRV ResourceMinLODClamp is set to 0.0 2022-11-17 00:13:33 +00:00
meson.build d3d12: Move the D3D12ResourceState code to the gallium driver 2022-04-20 23:45:28 -07:00