mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-20 02:38:07 +02:00
- Always print preds in same line as block name;
- Use a single line for empty blocks;
- Align preds/succs with the instructions.
```
if %29 {
block b4: // preds: b3
32 %30 = load_const (0x00000000 = 0.000000)
32x4 %31 = @vulkan_resource_index (%30 (0x0)) (desc_set=0, binding=0, desc_type=SSBO)
32x4 %32 = @load_vulkan_descriptor (%31) (desc_type=SSBO)
32x4 %33 = deref_cast (Storage *)%32 (ssbo Storage) (ptr_stride=0, align_mul=4, align_offset=0)
32x4 %34 = deref_struct &%33->fail (ssbo uint) // &((Storage *)%32)->fail
32 %36 = @deref_atomic (%34, %35 (0x1)) (access=1, atomic_op=iadd)
// succs: b6
} else {
block b5: // preds: b3, succs: b6
}
```
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23564>
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|---|---|---|
| .. | ||
| clc | ||
| glsl | ||
| isaspec | ||
| nir | ||
| spirv | ||
| builtin_type_macros.h | ||
| glsl_types.cpp | ||
| glsl_types.h | ||
| meson.build | ||
| nir_gl_types.h | ||
| nir_types.cpp | ||
| nir_types.h | ||
| shader_enums.c | ||
| shader_enums.h | ||
| shader_info.h | ||