mesa/src/nouveau/ci
Faith Ekstrand 5f402f3aae nvk: Hash minSampleShading in nvk_hash_graphics_state()
We put minSampleShading in the nvk_shader and [de]serialize that to/from
the binary so it also needs to go in the hash.  We could also plumb the
pipeline state through to the deserialize callback but that's quite a
stretch and this literally only affects minSampleShading which is a
rarely used feature.

Fixes: 813b253939 ("nvk: Switch to shader objects")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30914>
2024-08-29 04:27:43 +00:00
..
deqp-nvk.toml
gitlab-ci-inc.yml ci/nouveau: Move manual/nightly jobs to postmerge stage 2024-08-22 15:35:18 +00:00
gitlab-ci.yml ci: run only one vkd3d test at a time 2024-08-29 00:18:54 +00:00
nvk-ga106-fails.txt nvk: Hash minSampleShading in nvk_hash_graphics_state() 2024-08-29 04:27:43 +00:00
nvk-ga106-flakes.txt
nvk-ga106-skips.txt nvk/ci: document regressions 2024-08-19 17:25:15 +00:00
nvk-ga106-vkd3d-fails.txt ci/vkd3d: use upstream test-runner.sh for process isolation 2024-08-29 00:18:54 +00:00