..
glsl
glsl: stop cascading errors if process_parameters() fails
2020-05-28 11:16:33 -07:00
nir
nir: lower_tex: Don't normalize coordinates for TXF with RECT
2020-06-01 13:52:23 -07:00
spirv
spirv: Fix passing combined image/samplers through function calls
2020-04-27 10:33:11 -07:00
Android.glsl.gen.mk
mesa: android: Remove unnecessary dependency tracking rules
2019-05-06 11:29:25 +00:00
Android.glsl.mk
android: glsl: build shader cache sources
2017-02-20 16:30:37 +00:00
Android.mk
Android.nir.gen.mk
nir: Add missing dependency in Android.nir.gen.mk
2019-08-19 09:53:18 +03:00
Android.nir.mk
android: fix libmesa_nir build
2017-07-21 08:47:56 +03:00
builtin_type_macros.h
glsl_types: vec8/vec16 support
2018-03-25 10:42:54 -04:00
glsl_types.cpp
glsl: fix race in instance getters
2020-03-31 12:29:01 +02:00
glsl_types.h
compiler: add a new explicit interpolation mode
2020-01-29 09:49:50 +00:00
Makefile.sources
nir/zink: move clip_halfz-lowering to common code
2020-01-03 22:48:19 +00:00
meson.build
meson: drop unused inc_nir
2019-10-07 21:49:40 +01:00
nir_types.cpp
mesa/st: Move the dword slot counting function to glsl_types as well.
2020-01-14 23:55:00 +00:00
nir_types.h
mesa/st: Move the dword slot counting function to glsl_types as well.
2020-01-14 23:55:00 +00:00
SConscript
spirv: Fix building with SCons
2018-03-30 14:33:03 -06:00
SConscript.glsl
compiler: move build definition of pp_standalone_scaffolding.c
2019-11-21 16:07:08 +11:00
SConscript.nir
nir: mako all the intrinsics
2018-03-27 08:36:37 -04:00
SConscript.spirv
spirv: Fix building with SCons
2018-03-30 14:33:03 -06:00
shader_enums.c
compiler: add new SYSTEM_VALUE_BARYCENTRIC_*
2020-01-29 09:49:50 +00:00
shader_enums.h
compiler: add new SYSTEM_VALUE_BARYCENTRIC_*
2020-01-29 09:49:50 +00:00
shader_info.h
spirv: implement SPV_AMD_shader_explicit_vertex_parameter
2020-01-29 09:49:50 +00:00