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This new surface attribute can be supplied by the client to indicate a list of modifiers that the driver can choose from for buffer allocation. This is useful to make sure the buffers allocated via libva are compatible with the intended usage (e.g. can be scanned out via KMS or can be imported to EGL). Introduce a new Gallium pipe_context.create_video_buffer_with_modifiers hook that drivers can implement if they are modifiers-aware. Add a modifiers argument to vlVaHandleSurfaceAllocate so that the user-supplied list of modifiers can be passed down from vaCreateSurfaces to the Gallium driver. Signed-off-by: Simon Ser <contact@emersion.fr> Reviewed-by: Leo Liu <leo.liu@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10237> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.