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read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
On some systems it is problematic to have the shader cache enabled by default. This adds a build option to support the disk cache but keep it disabled unless the environment variable MESA_GLSL_CACHE_DISABLE=false. For example, on Chrome OS, Chrome already has it's own shader disk cache implementation so it disables the mesa feature. Tests do not want the shader disk cache enabled because it can cause inconsistent performance results and the default 1GB for the disk cache could lead to problems that require more effort to work around. The Mesa shader disk cache is useful for VMs though, where it is easy to configure the feature with environment variables. With the current version of Mesa, Chrome OS would need to have a system-wide environment variable to disable the disk cache everywhere except where needed. More elegant to just build Mesa with the cache feature disabled by default. Reviewed-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6967> |
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| CleanSpec.mk | ||
| common.py | ||
| meson.build | ||
| meson_options.txt | ||
| README.rst | ||
| REVIEWERS | ||
| SConstruct | ||
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.