mesa/src/util/xmlpool/t_options.h
Gert Wollny 5dbecf7863 virgl: Add a tweak to set the value for emulated queries of GL_SAMPLES_PASSED
On GLES hosts GL_SAMPLES_PASSED is emulated by GL_ANY_SAMPLES_PASSED which returns a boolen.
With this tweak the value that is returned if any sample passed can be set. This
may be of iterest when an application decides whether some geometry is rendered based
on an amount of visibility and not just a binary desicion. virgelrenderer sets a default
of 1024 on th host.

v2: Remove reference from virgl and correct description (Emil)
v3: Send the tweak binary encoded instead of using strings (Gurchetan)

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
2019-06-20 08:50:38 +02:00

381 lines
16 KiB
C

/*
* XML DRI client-side driver configuration
* Copyright (C) 2003 Felix Kuehling
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* FELIX KUEHLING, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
/**
* \file t_options.h
* \brief Templates of common options
* \author Felix Kuehling
*
* This file defines macros for common options that can be used to
* construct driConfigOptions in the drivers. This file is only a
* template containing English descriptions for options wrapped in
* gettext(). xgettext can be used to extract translatable
* strings. These strings can then be translated by anyone familiar
* with GNU gettext. gen_xmlpool.py takes this template and fills in
* all the translations. The result (options.h) is included by
* xmlpool.h which in turn can be included by drivers.
*
* The macros used to describe otions in this file are defined in
* ../xmlpool.h.
*/
/* This is needed for xgettext to extract translatable strings.
* gen_xmlpool.py will discard this line. */
#include <libintl.h>
/*
* predefined option sections and options with multi-lingual descriptions
*/
/**
* \brief Debugging options
*/
#define DRI_CONF_SECTION_DEBUG \
DRI_CONF_SECTION_BEGIN \
DRI_CONF_DESC(en,gettext("Debugging"))
#define DRI_CONF_ALWAYS_FLUSH_BATCH(def) \
DRI_CONF_OPT_BEGIN_B(always_flush_batch, def) \
DRI_CONF_DESC(en,gettext("Enable flushing batchbuffer after each draw call")) \
DRI_CONF_OPT_END
#define DRI_CONF_ALWAYS_FLUSH_CACHE(def) \
DRI_CONF_OPT_BEGIN_B(always_flush_cache, def) \
DRI_CONF_DESC(en,gettext("Enable flushing GPU caches with each draw call")) \
DRI_CONF_OPT_END
#define DRI_CONF_DISABLE_THROTTLING(def) \
DRI_CONF_OPT_BEGIN_B(disable_throttling, def) \
DRI_CONF_DESC(en,gettext("Disable throttling on first batch after flush")) \
DRI_CONF_OPT_END
#define DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN(def) \
DRI_CONF_OPT_BEGIN_B(force_glsl_extensions_warn, def) \
DRI_CONF_DESC(en,gettext("Force GLSL extension default behavior to 'warn'")) \
DRI_CONF_OPT_END
#define DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED(def) \
DRI_CONF_OPT_BEGIN_B(disable_blend_func_extended, def) \
DRI_CONF_DESC(en,gettext("Disable dual source blending")) \
DRI_CONF_OPT_END
#define DRI_CONF_DUAL_COLOR_BLEND_BY_LOCATION(def) \
DRI_CONF_OPT_BEGIN_B(dual_color_blend_by_location, def) \
DRI_CONF_DESC(en,gettext("Identify dual color blending sources by location rather than index")) \
DRI_CONF_OPT_END
#define DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS(def) \
DRI_CONF_OPT_BEGIN_B(disable_glsl_line_continuations, def) \
DRI_CONF_DESC(en,gettext("Disable backslash-based line continuations in GLSL source")) \
DRI_CONF_OPT_END
#define DRI_CONF_FORCE_GLSL_VERSION(def) \
DRI_CONF_OPT_BEGIN_V(force_glsl_version, int, def, "0:999") \
DRI_CONF_DESC(en,gettext("Force a default GLSL version for shaders that lack an explicit #version line")) \
DRI_CONF_OPT_END
#define DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER(def) \
DRI_CONF_OPT_BEGIN_B(allow_glsl_extension_directive_midshader, def) \
DRI_CONF_DESC(en,gettext("Allow GLSL #extension directives in the middle of shaders")) \
DRI_CONF_OPT_END
#define DRI_CONF_ALLOW_GLSL_BUILTIN_CONST_EXPRESSION(def) \
DRI_CONF_OPT_BEGIN_B(allow_glsl_builtin_const_expression, def) \
DRI_CONF_DESC(en,gettext("Allow builtins as part of constant expressions")) \
DRI_CONF_OPT_END
#define DRI_CONF_ALLOW_GLSL_RELAXED_ES(def) \
DRI_CONF_OPT_BEGIN_B(allow_glsl_relaxed_es, def) \
DRI_CONF_DESC(en,gettext("Allow some relaxation of GLSL ES shader restrictions")) \
DRI_CONF_OPT_END
#define DRI_CONF_ALLOW_GLSL_BUILTIN_VARIABLE_REDECLARATION(def) \
DRI_CONF_OPT_BEGIN_B(allow_glsl_builtin_variable_redeclaration, def) \
DRI_CONF_DESC(en,gettext("Allow GLSL built-in variables to be redeclared verbatim")) \
DRI_CONF_OPT_END
#define DRI_CONF_ALLOW_HIGHER_COMPAT_VERSION(def) \
DRI_CONF_OPT_BEGIN_B(allow_higher_compat_version, def) \
DRI_CONF_DESC(en,gettext("Allow a higher compat profile (version 3.1+) for apps that request it")) \
DRI_CONF_OPT_END
#define DRI_CONF_FORCE_GLSL_ABS_SQRT(def) \
DRI_CONF_OPT_BEGIN_B(force_glsl_abs_sqrt, def) \
DRI_CONF_DESC(en,gettext("Force computing the absolute value for sqrt() and inversesqrt()")) \
DRI_CONF_OPT_END
#define DRI_CONF_GLSL_CORRECT_DERIVATIVES_AFTER_DISCARD(def) \
DRI_CONF_OPT_BEGIN_B(glsl_correct_derivatives_after_discard, def) \
DRI_CONF_DESC(en,gettext("Implicit and explicit derivatives after a discard behave as if the discard didn't happen")) \
DRI_CONF_OPT_END
#define DRI_CONF_ALLOW_GLSL_CROSS_STAGE_INTERPOLATION_MISMATCH(def) \
DRI_CONF_OPT_BEGIN_B(allow_glsl_cross_stage_interpolation_mismatch, def) \
DRI_CONF_DESC(en,gettext("Allow interpolation qualifier mismatch across shader stages")) \
DRI_CONF_OPT_END
#define DRI_CONF_ALLOW_GLSL_LAYOUT_QUALIFIER_ON_FUNCTION_PARAMETERS(def) \
DRI_CONF_OPT_BEGIN_B(allow_glsl_layout_qualifier_on_function_parameters, def) \
DRI_CONF_DESC(en,gettext("Allow layout qualifiers on function parameters.")) \
DRI_CONF_OPT_END
#define DRI_CONF_FORCE_COMPAT_PROFILE(def) \
DRI_CONF_OPT_BEGIN_B(force_compat_profile, def) \
DRI_CONF_DESC(en,gettext("Force an OpenGL compatibility context")) \
DRI_CONF_OPT_END
/**
* \brief Image quality-related options
*/
#define DRI_CONF_SECTION_QUALITY \
DRI_CONF_SECTION_BEGIN \
DRI_CONF_DESC(en,gettext("Image Quality"))
#define DRI_CONF_PRECISE_TRIG(def) \
DRI_CONF_OPT_BEGIN_B(precise_trig, def) \
DRI_CONF_DESC(en,gettext("Prefer accuracy over performance in trig functions")) \
DRI_CONF_OPT_END
#define DRI_CONF_PP_CELSHADE(def) \
DRI_CONF_OPT_BEGIN_V(pp_celshade,enum,def,"0:1") \
DRI_CONF_DESC(en,gettext("A post-processing filter to cel-shade the output")) \
DRI_CONF_OPT_END
#define DRI_CONF_PP_NORED(def) \
DRI_CONF_OPT_BEGIN_V(pp_nored,enum,def,"0:1") \
DRI_CONF_DESC(en,gettext("A post-processing filter to remove the red channel")) \
DRI_CONF_OPT_END
#define DRI_CONF_PP_NOGREEN(def) \
DRI_CONF_OPT_BEGIN_V(pp_nogreen,enum,def,"0:1") \
DRI_CONF_DESC(en,gettext("A post-processing filter to remove the green channel")) \
DRI_CONF_OPT_END
#define DRI_CONF_PP_NOBLUE(def) \
DRI_CONF_OPT_BEGIN_V(pp_noblue,enum,def,"0:1") \
DRI_CONF_DESC(en,gettext("A post-processing filter to remove the blue channel")) \
DRI_CONF_OPT_END
#define DRI_CONF_PP_JIMENEZMLAA(def,min,max) \
DRI_CONF_OPT_BEGIN_V(pp_jimenezmlaa,int,def, # min ":" # max ) \
DRI_CONF_DESC(en,gettext("Morphological anti-aliasing based on Jimenez\\\' MLAA. 0 to disable, 8 for default quality")) \
DRI_CONF_OPT_END
#define DRI_CONF_PP_JIMENEZMLAA_COLOR(def,min,max) \
DRI_CONF_OPT_BEGIN_V(pp_jimenezmlaa_color,int,def, # min ":" # max ) \
DRI_CONF_DESC(en,gettext("Morphological anti-aliasing based on Jimenez\\\' MLAA. 0 to disable, 8 for default quality. Color version, usable with 2d GL apps")) \
DRI_CONF_OPT_END
/**
* \brief Performance-related options
*/
#define DRI_CONF_SECTION_PERFORMANCE \
DRI_CONF_SECTION_BEGIN \
DRI_CONF_DESC(en,gettext("Performance"))
#define DRI_CONF_VBLANK_NEVER 0
#define DRI_CONF_VBLANK_DEF_INTERVAL_0 1
#define DRI_CONF_VBLANK_DEF_INTERVAL_1 2
#define DRI_CONF_VBLANK_ALWAYS_SYNC 3
#define DRI_CONF_VBLANK_MODE(def) \
DRI_CONF_OPT_BEGIN_V(vblank_mode,enum,def,"0:3") \
DRI_CONF_DESC_BEGIN(en,gettext("Synchronization with vertical refresh (swap intervals)")) \
DRI_CONF_ENUM(0,gettext("Never synchronize with vertical refresh, ignore application's choice")) \
DRI_CONF_ENUM(1,gettext("Initial swap interval 0, obey application's choice")) \
DRI_CONF_ENUM(2,gettext("Initial swap interval 1, obey application's choice")) \
DRI_CONF_ENUM(3,gettext("Always synchronize with vertical refresh, application chooses the minimum swap interval")) \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END
#define DRI_CONF_ADAPTIVE_SYNC(def) \
DRI_CONF_OPT_BEGIN_B(adaptive_sync,def) \
DRI_CONF_DESC(en,gettext("Adapt the monitor sync to the application performance (when possible)")) \
DRI_CONF_OPT_END
#define DRI_CONF_MESA_GLTHREAD(def) \
DRI_CONF_OPT_BEGIN_B(mesa_glthread, def) \
DRI_CONF_DESC(en,gettext("Enable offloading GL driver work to a separate thread")) \
DRI_CONF_OPT_END
#define DRI_CONF_MESA_NO_ERROR(def) \
DRI_CONF_OPT_BEGIN_B(mesa_no_error, def) \
DRI_CONF_DESC(en,gettext("Disable GL driver error checking")) \
DRI_CONF_OPT_END
#define DRI_CONF_DISABLE_EXT_BUFFER_AGE(def) \
DRI_CONF_OPT_BEGIN_B(glx_disable_ext_buffer_age, def) \
DRI_CONF_DESC(en, gettext("Disable the GLX_EXT_buffer_age extension")) \
DRI_CONF_OPT_END
#define DRI_CONF_DISABLE_OML_SYNC_CONTROL(def) \
DRI_CONF_OPT_BEGIN_B(glx_disable_oml_sync_control, def) \
DRI_CONF_DESC(en, gettext("Disable the GLX_OML_sync_control extension")) \
DRI_CONF_OPT_END
#define DRI_CONF_DISABLE_SGI_VIDEO_SYNC(def) \
DRI_CONF_OPT_BEGIN_B(glx_disable_sgi_video_sync, def) \
DRI_CONF_DESC(en, gettext("Disable the GLX_SGI_video_sync extension")) \
DRI_CONF_OPT_END
/**
* \brief Miscellaneous configuration options
*/
#define DRI_CONF_SECTION_MISCELLANEOUS \
DRI_CONF_SECTION_BEGIN \
DRI_CONF_DESC(en,gettext("Miscellaneous"))
#define DRI_CONF_ALWAYS_HAVE_DEPTH_BUFFER(def) \
DRI_CONF_OPT_BEGIN_B(always_have_depth_buffer, def) \
DRI_CONF_DESC(en,gettext("Create all visuals with a depth buffer")) \
DRI_CONF_OPT_END
#define DRI_CONF_GLSL_ZERO_INIT(def) \
DRI_CONF_OPT_BEGIN_B(glsl_zero_init, def) \
DRI_CONF_DESC(en,gettext("Force uninitialized variables to default to zero")) \
DRI_CONF_OPT_END
#define DRI_CONF_ALLOW_RGB10_CONFIGS(def) \
DRI_CONF_OPT_BEGIN_B(allow_rgb10_configs, def) \
DRI_CONF_DESC(en,gettext("Allow exposure of visuals and fbconfigs with rgb10a2 formats")) \
DRI_CONF_OPT_END
#define DRI_CONF_ALLOW_RGB565_CONFIGS(def) \
DRI_CONF_OPT_BEGIN_B(allow_rgb565_configs, def) \
DRI_CONF_DESC(en,gettext("Allow exposure of visuals and fbconfigs with rgb565 formats")) \
DRI_CONF_OPT_END
/**
* \brief Initialization configuration options
*/
#define DRI_CONF_SECTION_INITIALIZATION \
DRI_CONF_SECTION_BEGIN \
DRI_CONF_DESC(en,gettext("Initialization"))
#define DRI_CONF_DEVICE_ID_PATH_TAG(def) \
DRI_CONF_OPT_BEGIN(device_id, string, def) \
DRI_CONF_DESC(en,gettext("Define the graphic device to use if possible")) \
DRI_CONF_OPT_END
#define DRI_CONF_DRI_DRIVER(def) \
DRI_CONF_OPT_BEGIN(dri_driver, string, def) \
DRI_CONF_DESC(en,gettext("Override the DRI driver to load")) \
DRI_CONF_OPT_END
/**
* \brief Gallium-Nine specific configuration options
*/
#define DRI_CONF_SECTION_NINE \
DRI_CONF_SECTION_BEGIN \
DRI_CONF_DESC(en,gettext("Gallium Nine"))
#define DRI_CONF_NINE_THROTTLE(def) \
DRI_CONF_OPT_BEGIN(throttle_value, int, def) \
DRI_CONF_DESC(en,gettext("Define the throttling value. -1 for no throttling, -2 for default (usually 2), 0 for glfinish behaviour")) \
DRI_CONF_OPT_END
#define DRI_CONF_NINE_THREADSUBMIT(def) \
DRI_CONF_OPT_BEGIN_B(thread_submit, def) \
DRI_CONF_DESC(en,gettext("Use an additional thread to submit buffers.")) \
DRI_CONF_OPT_END
#define DRI_CONF_NINE_OVERRIDEVENDOR(def) \
DRI_CONF_OPT_BEGIN(override_vendorid, int, def) \
DRI_CONF_DESC(en,gettext("Define the vendor_id to report. This allows faking another hardware vendor.")) \
DRI_CONF_OPT_END
#define DRI_CONF_NINE_ALLOWDISCARDDELAYEDRELEASE(def) \
DRI_CONF_OPT_BEGIN_B(discard_delayed_release, def) \
DRI_CONF_DESC(en,gettext("Whether to allow the display server to release buffers with a delay when using d3d's presentation mode DISCARD. Default to true. Set to false if suffering from lag (thread_submit=true can also help in this situation).")) \
DRI_CONF_OPT_END
#define DRI_CONF_NINE_TEARFREEDISCARD(def) \
DRI_CONF_OPT_BEGIN_B(tearfree_discard, def) \
DRI_CONF_DESC(en,gettext("Whether to make d3d's presentation mode DISCARD (games usually use that mode) Tear Free. If rendering above screen refresh, some frames will get skipped. false by default.")) \
DRI_CONF_OPT_END
#define DRI_CONF_NINE_CSMT(def) \
DRI_CONF_OPT_BEGIN(csmt_force, int, def) \
DRI_CONF_DESC(en,gettext("If set to 1, force gallium nine CSMT. If set to 0, disable it. By default (-1) CSMT is enabled on known thread-safe drivers.")) \
DRI_CONF_OPT_END
#define DRI_CONF_NINE_DYNAMICTEXTUREWORKAROUND(def) \
DRI_CONF_OPT_BEGIN_B(dynamic_texture_workaround, def) \
DRI_CONF_DESC(en,gettext("If set to true, use a ram intermediate buffer for dynamic textures. Increases ram usage, which can cause out of memory issues, but can fix glitches for some games.")) \
DRI_CONF_OPT_END
#define DRI_CONF_NINE_SHADERINLINECONSTANTS(def) \
DRI_CONF_OPT_BEGIN_B(shader_inline_constants, def) \
DRI_CONF_DESC(en,gettext("If set to true, recompile shaders with integer or boolean constants when the values are known. Can cause stutter, but can increase slightly performance.")) \
DRI_CONF_OPT_END
/**
* \brief radeonsi specific configuration options
*/
#define DRI_CONF_RADEONSI_ENABLE_SISCHED(def) \
DRI_CONF_OPT_BEGIN_B(radeonsi_enable_sisched, def) \
DRI_CONF_DESC(en,gettext("Use the LLVM sisched option for shader compiles")) \
DRI_CONF_OPT_END
#define DRI_CONF_RADEONSI_ASSUME_NO_Z_FIGHTS(def) \
DRI_CONF_OPT_BEGIN_B(radeonsi_assume_no_z_fights, def) \
DRI_CONF_DESC(en,gettext("Assume no Z fights (enables aggressive out-of-order rasterization to improve performance; may cause rendering errors)")) \
DRI_CONF_OPT_END
#define DRI_CONF_RADEONSI_COMMUTATIVE_BLEND_ADD(def) \
DRI_CONF_OPT_BEGIN_B(radeonsi_commutative_blend_add, def) \
DRI_CONF_DESC(en,gettext("Commutative additive blending optimizations (may cause rendering errors)")) \
DRI_CONF_OPT_END
#define DRI_CONF_RADEONSI_ZERO_ALL_VRAM_ALLOCS(def) \
DRI_CONF_OPT_BEGIN_B(radeonsi_zerovram, def) \
DRI_CONF_DESC(en,"Zero all vram allocations") \
DRI_CONF_OPT_END
#define DRI_CONF_V3D_NONMSAA_TEXTURE_SIZE_LIMIT(def) \
DRI_CONF_OPT_BEGIN_B(v3d_nonmsaa_texture_size_limit, def) \
DRI_CONF_DESC(en,"Report the non-MSAA-only texture size limit") \
/**
* \brief virgl specific configuration options
*/
#define DRI_CONF_GLES_EMULATE_BGRA(def) \
DRI_CONF_OPT_BEGIN_B(gles_emulate_bgra, def) \
DRI_CONF_DESC(en,gettext("On GLES emulate BGRA formats by using a swizzled RGBA format")) \
DRI_CONF_OPT_END
#define DRI_CONF_GLES_APPLY_BGRA_DEST_SWIZZLE(def) \
DRI_CONF_OPT_BEGIN_B(gles_apply_bgra_dest_swizzle, def) \
DRI_CONF_DESC(en,gettext("When the BGRA formats are emulated by using swizzled RGBA formats on GLES apply the swizzle when writing")) \
DRI_CONF_OPT_END
#define DRI_CONF_GLES_SAMPLES_PASSED_VALUE(def, minimum, maximum) \
DRI_CONF_OPT_BEGIN_V(gles_samples_passed_value, def, minimum, maximum) \
DRI_CONF_DESC(en,gettext("GL_SAMPLES_PASSED value when emulated by GL_ANY_SAMPLES_PASSED")) \
DRI_CONF_OPT_END