mesa/src/amd
Samuel Pitoiset ca02da294a radv: discard the PS epilog when the pipeline doesn't use a fragment shader
This makes no sense and this was broken.

Fixes dEQP-VK.mesh_shader.ext.smoke.*_lib.mesh_shader_triangle_rasterization_disabled.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19019>
2022-10-17 08:13:26 +02:00
..
addrlib amd/addrlib: fix 3D texture allocation failures on gfx11 2022-08-03 00:57:16 +00:00
ci radv: Mark dEQP-VK.ray_query.misc.dynamic_indexing as crashing in CI. 2022-10-14 21:34:54 +00:00
common ac/nir/tess: Remove jump from tess factor writes. 2022-10-11 15:42:54 +00:00
compiler aco: Allow explicitly removing jumps on GFX10+ when beneficial. 2022-10-11 15:42:54 +00:00
drm-shim Use proper types for meson objects 2022-04-18 13:03:08 +03:00
llvm ac/llvm: fix load_ubo for vectors with more than 4 elements 2022-10-01 13:36:46 +00:00
registers radeonsi: follow shader_info.float_controls_execution_mode (mostly) 2022-08-03 00:57:16 +00:00
vulkan radv: discard the PS epilog when the pipeline doesn't use a fragment shader 2022-10-17 08:13:26 +02:00
.clang-format radv: allow holes in inline push constants 2022-04-12 11:44:30 +00:00
meson.build r300/r600: Add drm-shim support. 2022-02-02 00:59:08 +00:00