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glsl
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compiler: add a new explicit interpolation mode
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2020-01-29 09:49:50 +00:00 |
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nir
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compiler: add a new explicit interpolation mode
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2020-01-29 09:49:50 +00:00 |
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spirv
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spirv: add support for SpvDecorationExplicitInterpAMD
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2020-01-29 09:49:50 +00:00 |
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Android.glsl.gen.mk
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mesa: android: Remove unnecessary dependency tracking rules
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2019-05-06 11:29:25 +00:00 |
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Android.glsl.mk
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android: glsl: build shader cache sources
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2017-02-20 16:30:37 +00:00 |
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Android.mk
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Android: glsl: add rules to generate ir_expression*.h header files
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2016-09-06 15:58:55 +01:00 |
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Android.nir.gen.mk
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nir: Add missing dependency in Android.nir.gen.mk
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2019-08-19 09:53:18 +03:00 |
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Android.nir.mk
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android: fix libmesa_nir build
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2017-07-21 08:47:56 +03:00 |
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builtin_type_macros.h
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glsl_types: vec8/vec16 support
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2018-03-25 10:42:54 -04:00 |
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glsl_types.cpp
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util/hash_table: added hash functions for integer types
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2020-01-23 17:06:57 +00:00 |
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glsl_types.h
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compiler: add a new explicit interpolation mode
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2020-01-29 09:49:50 +00:00 |
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Makefile.sources
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nir/zink: move clip_halfz-lowering to common code
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2020-01-03 22:48:19 +00:00 |
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meson.build
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meson: drop unused inc_nir
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2019-10-07 21:49:40 +01:00 |
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nir_types.cpp
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mesa/st: Move the dword slot counting function to glsl_types as well.
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2020-01-14 23:55:00 +00:00 |
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nir_types.h
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mesa/st: Move the dword slot counting function to glsl_types as well.
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2020-01-14 23:55:00 +00:00 |
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SConscript
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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SConscript.glsl
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compiler: move build definition of pp_standalone_scaffolding.c
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2019-11-21 16:07:08 +11:00 |
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SConscript.nir
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nir: mako all the intrinsics
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2018-03-27 08:36:37 -04:00 |
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SConscript.spirv
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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shader_enums.c
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compiler: add a new explicit interpolation mode
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2020-01-29 09:49:50 +00:00 |
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shader_enums.h
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compiler: add a new explicit interpolation mode
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2020-01-29 09:49:50 +00:00 |
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shader_info.h
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spirv: add SpvCapabilityFragmentMaskAMD
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2020-01-23 10:48:02 +00:00 |