mesa/src/compiler
Samuel Pitoiset 5c053cc6ec spirv: add support for SpvDecorationExplicitInterpAMD
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3578>
2020-01-29 09:49:50 +00:00
..
glsl compiler: add a new explicit interpolation mode 2020-01-29 09:49:50 +00:00
nir compiler: add a new explicit interpolation mode 2020-01-29 09:49:50 +00:00
spirv spirv: add support for SpvDecorationExplicitInterpAMD 2020-01-29 09:49:50 +00:00
Android.glsl.gen.mk mesa: android: Remove unnecessary dependency tracking rules 2019-05-06 11:29:25 +00:00
Android.glsl.mk
Android.mk
Android.nir.gen.mk nir: Add missing dependency in Android.nir.gen.mk 2019-08-19 09:53:18 +03:00
Android.nir.mk
builtin_type_macros.h
glsl_types.cpp util/hash_table: added hash functions for integer types 2020-01-23 17:06:57 +00:00
glsl_types.h compiler: add a new explicit interpolation mode 2020-01-29 09:49:50 +00:00
Makefile.sources nir/zink: move clip_halfz-lowering to common code 2020-01-03 22:48:19 +00:00
meson.build meson: drop unused inc_nir 2019-10-07 21:49:40 +01:00
nir_types.cpp mesa/st: Move the dword slot counting function to glsl_types as well. 2020-01-14 23:55:00 +00:00
nir_types.h mesa/st: Move the dword slot counting function to glsl_types as well. 2020-01-14 23:55:00 +00:00
SConscript
SConscript.glsl compiler: move build definition of pp_standalone_scaffolding.c 2019-11-21 16:07:08 +11:00
SConscript.nir
SConscript.spirv
shader_enums.c compiler: add a new explicit interpolation mode 2020-01-29 09:49:50 +00:00
shader_enums.h compiler: add a new explicit interpolation mode 2020-01-29 09:49:50 +00:00
shader_info.h spirv: add SpvCapabilityFragmentMaskAMD 2020-01-23 10:48:02 +00:00