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Fully implemented glutGameMode, and added vidresize stubs to make Added support for glutReshapeDisplay to change video mode but not lose current mesa context. implementation glut 5 complient. Fixed many minor bugs Updated docs
55 lines
1.3 KiB
C
55 lines
1.3 KiB
C
/*
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* Mesa 3-D graphics library
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* Version: 6.5
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* Copyright (C) 1995-2006 Brian Paul
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/*
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* Library for glut using mesa fbdev driver
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*
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* Written by Sean D'Epagnier (c) 2006
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*/
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/* Notice, if you know how to implement these functions correctly
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please proceed */
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#include <stdlib.h>
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#include <GL/glut.h>
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#include "internal.h"
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int glutVideoResizeGet(GLenum param)
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{
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return 0;
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}
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void glutSetupVideoResizing(void)
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{
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}
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void glutStopVideoResizing(void)
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{
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}
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void glutVideoResize(int x, int y, int width, int height)
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{
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}
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void glutVideoPan(int x, int y, int width, int height)
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{
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}
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