Required for SM6.6 in vkd3d-proton and used in a number of UE5 titles.
From descriptor side R64 images are R32G32_UINT, and to get storage_descriptor
we have to move early-return if format doesn't support rendering after
storage_descriptor setup.
Passes vkd3d-proton test:
test_shader_sm66_64bit_atomics
CTS tests:
dEQP-VK.image.atomic_operations.*.r64*
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39932>