mesa/src/compiler/nir/nir_opt_constant_folding.c
Daniel Schürmann f4812dc11d nir/opt_constant_folding: constant-fold op(bcsel(), #c) -> bcsel(.., #c1, #c2)
for all ALU instructions except fneg instead of using nir_opt_algebraic
for a small subset.

Totals from 17711 (8.49% of 208640) affected shaders: (Navi48)
MaxWaves: 364391 -> 364397 (+0.00%); split: +0.01%, -0.01%
Instrs: 33873994 -> 33780398 (-0.28%); split: -0.31%, +0.03%
CodeSize: 198627596 -> 198259724 (-0.19%); split: -0.23%, +0.05%
VGPRs: 1435516 -> 1435144 (-0.03%); split: -0.04%, +0.02%
SpillSGPRs: 652827 -> 654577 (+0.27%); split: -0.00%, +0.27%
SpillVGPRs: 594840 -> 593598 (-0.21%); split: -0.28%, +0.07%
Scratch: 31791360 -> 31543552 (-0.78%)
Latency: 417824569 -> 415881858 (-0.46%); split: -0.48%, +0.02%
InvThroughput: 80376232 -> 80307996 (-0.08%); split: -0.10%, +0.01%
VClause: 557238 -> 554770 (-0.44%); split: -0.50%, +0.06%
SClause: 688297 -> 688125 (-0.02%); split: -0.04%, +0.02%
Copies: 3571756 -> 3566704 (-0.14%); split: -0.44%, +0.29%
Branches: 628710 -> 628576 (-0.02%); split: -0.07%, +0.05%
PreSGPRs: 1100316 -> 1103478 (+0.29%); split: -0.02%, +0.30%
PreVGPRs: 1132139 -> 1128765 (-0.30%); split: -0.30%, +0.00%
VALU: 18944830 -> 18912030 (-0.17%); split: -0.20%, +0.03%
SALU: 4363054 -> 4342748 (-0.47%); split: -0.57%, +0.10%
VMEM: 1894420 -> 1891754 (-0.14%); split: -0.19%, +0.05%
SMEM: 1073860 -> 1073741 (-0.01%); split: -0.01%, +0.00%
VOPD: 1734659 -> 1735718 (+0.06%); split: +0.20%, -0.14%

Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40848>
2026-05-04 09:42:59 +00:00

626 lines
20 KiB
C

/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <math.h>
#include "nir.h"
#include "nir_builder.h"
#include "nir_constant_expressions.h"
#include "nir_deref.h"
/*
* Implements SSA-based constant folding.
*/
struct constant_fold_state {
bool has_load_constant;
bool has_indirect_load_const;
};
static nir_def *
const_value_for_alu(nir_builder *b, nir_alu_instr *alu, unsigned bit_size,
nir_const_value src[NIR_ALU_MAX_INPUTS][NIR_MAX_VEC_COMPONENTS])
{
nir_const_value dest[NIR_MAX_VEC_COMPONENTS];
nir_const_value *srcs[NIR_ALU_MAX_INPUTS];
memset(dest, 0, sizeof(dest));
for (unsigned i = 0; i < nir_op_infos[alu->op].num_inputs; ++i)
srcs[i] = src[i];
nir_eval_const_opcode(alu->op, dest, NULL, alu->def.num_components,
bit_size, srcs,
b->shader->info.float_controls_execution_mode);
return nir_build_imm(b, alu->def.num_components, alu->def.bit_size,
dest);
}
static bool
is_bcsel_with_two_constants(nir_alu_instr *bcsel)
{
return bcsel && bcsel->op == nir_op_bcsel &&
bcsel->def.num_components == 1 &&
bcsel->src[0].swizzle[0] == 0 &&
bcsel->src[0].src.ssa->num_components == 1 &&
nir_src_is_const(bcsel->src[1].src) &&
nir_src_is_const(bcsel->src[2].src);
}
static bool
should_fold_bcsel(nir_alu_instr *alu)
{
/* Don't fold bcsel if the resulting bit size is larger than 32 bit
* as these commonly require two instructions.
*/
if (alu->def.bit_size > 32)
return false;
/* Don't fight with nir_lower_load_const_to_scalar. */
if (nir_op_is_vec_or_mov(alu->op))
return false;
/* Make an exception for fneg, because in many cases it can be
* folded with the next instruction.
*/
return alu->op != nir_op_fneg;
}
nir_def *
nir_try_constant_fold_alu(nir_builder *b, nir_alu_instr *alu)
{
nir_const_value src[NIR_ALU_MAX_INPUTS][NIR_MAX_VEC_COMPONENTS];
nir_def *bcsel = NULL;
/* In the case that any outputs/inputs have unsized types, then we need to
* guess the bit-size. In this case, the validator ensures that all
* bit-sizes match so we can just take the bit-size from first
* output/input with an unsized type. If all the outputs/inputs are sized
* then we don't need to guess the bit-size at all because the code we
* generate for constant opcodes in this case already knows the sizes of
* the types involved and does not need the provided bit-size for anything
* (although it still requires to receive a valid bit-size).
*/
unsigned bit_size = 0;
if (!nir_alu_type_get_type_size(nir_op_infos[alu->op].output_type))
bit_size = alu->def.bit_size;
for (unsigned i = 0; i < nir_op_infos[alu->op].num_inputs; i++) {
if (bit_size == 0 &&
!nir_alu_type_get_type_size(nir_op_infos[alu->op].input_types[i]))
bit_size = alu->src[i].src.ssa->bit_size;
nir_load_const_instr *load_const = nir_src_as_load_const(alu->src[i].src);
if (load_const) {
for (unsigned j = 0; j < nir_ssa_alu_instr_src_components(alu, i); j++)
src[i][j] = load_const->value[alu->src[i].swizzle[j]];
continue;
}
/* Check if the source is a bcsel with two constants. */
nir_alu_instr *bcsel_alu = nir_src_as_alu(alu->src[i].src);
if (should_fold_bcsel(alu) && is_bcsel_with_two_constants(bcsel_alu)) {
/* If there is multiple bcsel sources, they must use the same condition. */
if (bcsel && bcsel_alu->src[0].src.ssa != bcsel)
return false;
bcsel = bcsel_alu->src[0].src.ssa;
/* Use first bcsel constant. */
load_const = nir_src_as_load_const(bcsel_alu->src[1].src);
for (unsigned j = 0; j < nir_ssa_alu_instr_src_components(alu, i); j++)
src[i][j] = load_const->value[bcsel_alu->src[1].swizzle[alu->src[i].swizzle[j]]];
} else {
return NULL;
}
}
if (bit_size == 0)
bit_size = 32;
/* If all sources are constant, we can fold the ALU. */
if (!bcsel)
return const_value_for_alu(b, alu, bit_size, src);
/* At least one source is a bcsel with two constants. Fold the ALU twice
* and create a new bcsel, selecting between the folded values.
*/
nir_def *then_const = const_value_for_alu(b, alu, bit_size, src);
/* Create second bcsel constant. */
for (unsigned i = 0; i < nir_op_infos[alu->op].num_inputs; i++) {
nir_alu_instr *bcsel_alu = nir_src_as_alu(alu->src[i].src);
if (!bcsel_alu)
continue;
nir_load_const_instr *load_const = nir_src_as_load_const(bcsel_alu->src[2].src);
for (unsigned j = 0; j < nir_ssa_alu_instr_src_components(alu, i); j++) {
src[i][j] = load_const->value[bcsel_alu->src[2].swizzle[alu->src[i].swizzle[j]]];
}
}
nir_def *else_const = const_value_for_alu(b, alu, bit_size, src);
return nir_bcsel(b, bcsel, then_const, else_const);
}
static nir_const_value *
const_value_for_deref(nir_deref_instr *deref)
{
if (!nir_deref_mode_is(deref, nir_var_mem_constant))
return NULL;
nir_deref_path path;
nir_deref_path_init(&path, deref, NULL);
if (path.path[0]->deref_type != nir_deref_type_var)
goto fail;
nir_variable *var = path.path[0]->var;
assert(var->data.mode == nir_var_mem_constant);
if (var->constant_initializer == NULL)
goto fail;
if (var->constant_initializer->is_null_constant) {
/* Doesn't matter what casts are in the way, it's all zeros */
nir_deref_path_finish(&path);
return var->constant_initializer->values;
}
nir_constant *c = var->constant_initializer;
nir_const_value *v = NULL; /* Vector value for array-deref-of-vec */
for (unsigned i = 1; path.path[i] != NULL; i++) {
nir_deref_instr *p = path.path[i];
switch (p->deref_type) {
case nir_deref_type_var:
UNREACHABLE("Deref paths can only start with a var deref");
case nir_deref_type_array: {
assert(v == NULL);
if (!nir_src_is_const(p->arr.index))
goto fail;
uint64_t idx = nir_src_as_uint(p->arr.index);
if (c->num_elements > 0) {
assert(glsl_type_is_array(path.path[i - 1]->type));
if (idx >= c->num_elements)
goto fail;
c = c->elements[idx];
} else {
assert(glsl_type_is_vector(path.path[i - 1]->type));
assert(glsl_type_is_scalar(p->type));
if (idx >= NIR_MAX_VEC_COMPONENTS)
goto fail;
v = &c->values[idx];
}
break;
}
case nir_deref_type_struct:
assert(glsl_type_is_struct(path.path[i - 1]->type));
assert(v == NULL && c->num_elements > 0);
if (p->strct.index >= c->num_elements)
goto fail;
c = c->elements[p->strct.index];
break;
default:
goto fail;
}
}
/* We have to have ended at a vector */
assert(c->num_elements == 0);
nir_deref_path_finish(&path);
return v ? v : c->values;
fail:
nir_deref_path_finish(&path);
return NULL;
}
static bool
is_dual_slot_io(nir_intrinsic_instr *intrin)
{
if (intrin->intrinsic == nir_intrinsic_store_output ||
intrin->intrinsic == nir_intrinsic_store_per_vertex_output ||
intrin->intrinsic == nir_intrinsic_store_per_view_output ||
intrin->intrinsic == nir_intrinsic_store_per_primitive_output) {
return nir_src_bit_size(intrin->src[0]) == 64 &&
nir_src_num_components(intrin->src[0]) >= 3;
}
return intrin->def.bit_size == 64 &&
intrin->def.num_components >= 3;
}
static nir_def *
try_fold_intrinsic(nir_builder *b, nir_intrinsic_instr *intrin,
struct constant_fold_state *state)
{
switch (intrin->intrinsic) {
case nir_intrinsic_demote_if:
case nir_intrinsic_terminate_if:
if (nir_src_is_const(intrin->src[0])) {
if (nir_src_as_bool(intrin->src[0])) {
nir_intrinsic_op op;
switch (intrin->intrinsic) {
case nir_intrinsic_demote_if:
op = nir_intrinsic_demote;
break;
case nir_intrinsic_terminate_if:
op = nir_intrinsic_terminate;
break;
default:
UNREACHABLE("invalid intrinsic");
}
nir_intrinsic_instr *new_instr =
nir_intrinsic_instr_create(b->shader, op);
nir_builder_instr_insert(b, &new_instr->instr);
}
return NIR_LOWER_INSTR_PROGRESS_REPLACE;
}
return NULL;
case nir_intrinsic_load_deref: {
nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
nir_const_value *v = const_value_for_deref(deref);
if (v) {
return nir_build_imm(b, intrin->def.num_components,
intrin->def.bit_size, v);
}
return NULL;
}
case nir_intrinsic_load_constant: {
state->has_load_constant = true;
if (!nir_src_is_const(intrin->src[0])) {
state->has_indirect_load_const = true;
return NULL;
}
unsigned offset = nir_src_as_uint(intrin->src[0]);
unsigned base = nir_intrinsic_base(intrin);
unsigned range = nir_intrinsic_range(intrin);
assert(base + range <= b->shader->constant_data_size);
nir_def *val;
if (offset >= range) {
val = nir_undef(b, intrin->def.num_components,
intrin->def.bit_size);
} else {
nir_const_value imm[NIR_MAX_VEC_COMPONENTS];
memset(imm, 0, sizeof(imm));
uint8_t *data = (uint8_t *)b->shader->constant_data + base;
for (unsigned i = 0; i < intrin->num_components; i++) {
unsigned bytes = intrin->def.bit_size / 8;
bytes = MIN2(bytes, range - offset);
memcpy(&imm[i].u64, data + offset, bytes);
offset += bytes;
}
val = nir_build_imm(b, intrin->def.num_components,
intrin->def.bit_size, imm);
}
return val;
}
case nir_intrinsic_ddx:
case nir_intrinsic_ddx_fine:
case nir_intrinsic_ddx_coarse:
case nir_intrinsic_ddy:
case nir_intrinsic_ddy_fine:
case nir_intrinsic_ddy_coarse: {
if (!nir_src_is_const(intrin->src[0]))
return NULL;
/* Derivative of a constant is zero, except for NaNs and Infs */
nir_const_value imm[NIR_MAX_VEC_COMPONENTS];
unsigned sz = intrin->def.bit_size;
for (unsigned i = 0; i < intrin->def.num_components; i++) {
bool finite = isfinite(nir_src_comp_as_float(intrin->src[0], i));
imm[i] = nir_const_value_for_float(finite ? 0 : NAN, sz);
}
return nir_build_imm(b, intrin->def.num_components, sz, imm);
}
case nir_intrinsic_vote_any:
case nir_intrinsic_vote_all:
case nir_intrinsic_read_invocation:
case nir_intrinsic_read_first_invocation:
case nir_intrinsic_as_uniform:
case nir_intrinsic_shuffle:
case nir_intrinsic_shuffle_xor:
case nir_intrinsic_shuffle_up:
case nir_intrinsic_shuffle_down:
case nir_intrinsic_quad_broadcast:
case nir_intrinsic_quad_swap_horizontal:
case nir_intrinsic_quad_swap_vertical:
case nir_intrinsic_quad_swap_diagonal:
case nir_intrinsic_quad_swizzle_amd:
case nir_intrinsic_masked_swizzle_amd:
/* All of these have the data payload in the first source. They may
* have a second source with a shuffle index but that doesn't matter if
* the data is constant.
*/
if (nir_src_is_const(intrin->src[0])) {
return intrin->src[0].ssa;
}
return NULL;
case nir_intrinsic_vote_feq:
case nir_intrinsic_vote_ieq:
if (nir_src_is_const(intrin->src[0])) {
return nir_imm_true(b);
}
return NULL;
case nir_intrinsic_inverse_ballot: {
if (!nir_src_is_const(intrin->src[0]))
return NULL;
bool constant_true = true;
bool constant_false = true;
for (unsigned i = 0; i < nir_src_num_components(intrin->src[0]); i++) {
int64_t value = nir_src_comp_as_int(intrin->src[0], i);
constant_true &= value == -1;
constant_false &= value == 0;
}
if (!constant_true && !constant_false)
return NULL;
return nir_imm_bool(b, constant_true);
}
case nir_intrinsic_ballot_relaxed:
case nir_intrinsic_ballot: {
if (!nir_src_is_const(intrin->src[0]) || nir_src_as_bool(intrin->src[0]))
return NULL;
return nir_imm_zero(b, intrin->def.num_components, intrin->def.bit_size);
}
case nir_intrinsic_load_input:
case nir_intrinsic_load_per_primitive_input:
case nir_intrinsic_load_input_vertex:
case nir_intrinsic_load_per_vertex_input:
case nir_intrinsic_load_interpolated_input:
case nir_intrinsic_load_fs_input_interp_deltas:
case nir_intrinsic_load_output:
case nir_intrinsic_load_per_vertex_output:
case nir_intrinsic_load_per_view_output:
case nir_intrinsic_load_per_primitive_output:
case nir_intrinsic_store_output:
case nir_intrinsic_store_per_vertex_output:
case nir_intrinsic_store_per_view_output:
case nir_intrinsic_store_per_primitive_output: {
if (nir_is_input_load(intrin) ?
b->shader->info.disable_input_offset_src_constant_folding :
b->shader->info.disable_output_offset_src_constant_folding)
return NULL;
nir_io_semantics sem = nir_intrinsic_io_semantics(intrin);
/* NV_mesh_shader: ignore MS primitive indices. */
if (b->shader->info.stage == MESA_SHADER_MESH &&
sem.location == VARYING_SLOT_PRIMITIVE_INDICES &&
!(b->shader->info.per_primitive_outputs &
VARYING_BIT_PRIMITIVE_INDICES))
return NULL;
nir_src *offset = nir_get_io_offset_src(intrin);
/* TODO: Better handling of per-view variables here */
if (!nir_src_is_const(*offset) ||
nir_intrinsic_io_semantics(intrin).per_view)
return NULL;
unsigned off = nir_src_as_uint(*offset);
bool progress = false;
if (off) {
nir_intrinsic_set_base(intrin, nir_intrinsic_base(intrin) + off);
sem.location += off;
b->cursor = nir_before_instr(&intrin->instr);
nir_src_rewrite(offset, nir_imm_int(b, 0));
progress = true;
}
/* non-indirect indexing should reduce num_slots */
sem.num_slots = is_dual_slot_io(intrin) ? 2 : 1;
nir_io_semantics original = nir_intrinsic_io_semantics(intrin);
progress |= memcmp(&original, &sem, sizeof(sem));
nir_intrinsic_set_io_semantics(intrin, sem);
return progress ? NIR_LOWER_INSTR_PROGRESS : NULL;
}
default:
return NULL;
}
}
static bool
try_fold_txb_to_tex(nir_builder *b, nir_tex_instr *tex)
{
assert(tex->op == nir_texop_txb);
const int bias_idx = nir_tex_instr_src_index(tex, nir_tex_src_bias);
/* nir_to_tgsi_lower_tex mangles many kinds of texture instructions,
* including txb, into invalid states. It removes the special
* parameters and appends the values to the texture coordinate.
*/
if (bias_idx < 0)
return false;
if (nir_src_is_const(tex->src[bias_idx].src) &&
nir_src_as_float(tex->src[bias_idx].src) == 0.0) {
nir_tex_instr_remove_src(tex, bias_idx);
tex->op = nir_texop_tex;
return true;
}
return false;
}
static bool
try_fold_txd_to_txl(nir_builder *b, nir_tex_instr *tex)
{
assert(tex->op == nir_texop_txd);
const int ddx_idx = nir_tex_instr_src_index(tex, nir_tex_src_ddx);
const int ddy_idx = nir_tex_instr_src_index(tex, nir_tex_src_ddy);
const int min_lod_idx = nir_tex_instr_src_index(tex, nir_tex_src_min_lod);
if (ddx_idx < 0 || ddx_idx < 0)
return false;
/* min_lod is applied after the sampler bias is added, so we can't use it as lod */
if (min_lod_idx >= 0)
return false;
if (!nir_src_is_const(tex->src[ddx_idx].src) || !nir_src_is_const(tex->src[ddy_idx].src))
return false;
for (unsigned i = 0; i < tex->src[ddx_idx].src.ssa->num_components; i++) {
if (nir_src_comp_as_float(tex->src[ddx_idx].src, i) != 0.0)
return false;
}
for (unsigned i = 0; i < tex->src[ddy_idx].src.ssa->num_components; i++) {
if (nir_src_comp_as_float(tex->src[ddy_idx].src, i) != 0.0)
return false;
}
b->cursor = nir_before_instr(&tex->instr);
nir_steal_tex_src(tex, nir_tex_src_ddx);
nir_steal_tex_src(tex, nir_tex_src_ddy);
nir_def *lod = nir_imm_int(b, 0);
nir_tex_instr_add_src(tex, nir_tex_src_lod, lod);
tex->op = nir_texop_txl;
return true;
}
static bool
try_fold_tex_offset(nir_tex_instr *tex, unsigned *index,
nir_tex_src_type src_type)
{
const int src_idx = nir_tex_instr_src_index(tex, src_type);
if (src_idx < 0)
return false;
if (!nir_src_is_const(tex->src[src_idx].src))
return false;
*index += nir_src_as_uint(tex->src[src_idx].src);
nir_tex_instr_remove_src(tex, src_idx);
return true;
}
static bool
try_fold_texel_offset_src(nir_tex_instr *tex)
{
int offset_src = nir_tex_instr_src_index(tex, nir_tex_src_offset);
if (offset_src < 0)
return false;
unsigned size = nir_tex_instr_src_size(tex, offset_src);
nir_tex_src *src = &tex->src[offset_src];
for (unsigned i = 0; i < size; i++) {
nir_scalar comp = nir_scalar_resolved(src->src.ssa, i);
if (!nir_scalar_is_const(comp) || nir_scalar_as_uint(comp) != 0)
return false;
}
nir_tex_instr_remove_src(tex, offset_src);
return true;
}
static nir_def *
try_fold_tex(nir_builder *b, nir_tex_instr *tex)
{
bool progress = false;
progress |= try_fold_tex_offset(tex, &tex->texture_index,
nir_tex_src_texture_offset);
progress |= try_fold_tex_offset(tex, &tex->sampler_index,
nir_tex_src_sampler_offset);
/* txb with a bias of constant zero is just tex. */
if (tex->op == nir_texop_txb)
progress |= try_fold_txb_to_tex(b, tex);
/* txd with ddx/ddy of constant zero is just txl. */
if (tex->op == nir_texop_txd)
progress |= try_fold_txd_to_txl(b, tex);
/* tex with a zero offset is just tex. */
progress |= try_fold_texel_offset_src(tex);
return progress ? NIR_LOWER_INSTR_PROGRESS : NULL;
}
static nir_def *
try_fold_instr(nir_builder *b, nir_instr *instr, void *_state)
{
switch (instr->type) {
case nir_instr_type_alu:
return nir_try_constant_fold_alu(b, nir_instr_as_alu(instr));
case nir_instr_type_intrinsic:
return try_fold_intrinsic(b, nir_instr_as_intrinsic(instr), _state);
case nir_instr_type_tex:
return try_fold_tex(b, nir_instr_as_tex(instr));
default:
/* Don't know how to constant fold */
return NULL;
}
}
bool
nir_opt_constant_folding(nir_shader *shader)
{
struct constant_fold_state state;
state.has_load_constant = false;
state.has_indirect_load_const = false;
bool progress = nir_shader_lower_instructions(shader, NULL, try_fold_instr,
&state);
/* This doesn't free the constant data if there are no constant loads because
* the data might still be used but the loads have been lowered to load_ubo
*/
if (state.has_load_constant && !state.has_indirect_load_const &&
shader->constant_data_size) {
ralloc_free(shader->constant_data);
shader->constant_data = NULL;
shader->constant_data_size = 0;
}
return progress;
}