mesa/src/intel/vulkan/anv_internal_kernels.c
Lionel Landwerlin 59b652f10f anv: using a single struct for kernel upload
A bit nicer than adding more and more arguments to the upload
function.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27188>
2024-01-22 08:42:37 +00:00

506 lines
18 KiB
C

/*
* Copyright © 2022 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "anv_private.h"
#include "compiler/brw_compiler.h"
#include "compiler/brw_nir.h"
#include "compiler/spirv/nir_spirv.h"
#include "dev/intel_debug.h"
#include "util/macros.h"
#include "vk_nir.h"
#include "anv_internal_kernels.h"
#include "shaders/generated_draws_spv.h"
#include "shaders/query_copy_compute_spv.h"
#include "shaders/query_copy_fragment_spv.h"
#include "shaders/memcpy_compute_spv.h"
static bool
lower_vulkan_descriptors_instr(nir_builder *b, nir_intrinsic_instr *intrin,
void *cb_data)
{
if (intrin->intrinsic != nir_intrinsic_load_vulkan_descriptor)
return false;
nir_instr *res_index_instr = intrin->src[0].ssa->parent_instr;
assert(res_index_instr->type == nir_instr_type_intrinsic);
nir_intrinsic_instr *res_index_intrin =
nir_instr_as_intrinsic(res_index_instr);
assert(res_index_intrin->intrinsic == nir_intrinsic_vulkan_resource_index);
b->cursor = nir_after_instr(&intrin->instr);
const struct anv_internal_kernel_bind_map *bind_map = cb_data;
uint32_t binding = nir_intrinsic_binding(res_index_intrin);
assert(binding < bind_map->num_bindings);
nir_def *desc_value = NULL;
if (bind_map->bindings[binding].push_constant) {
desc_value =
nir_vec2(b,
nir_imm_int(b, binding),
nir_imm_int(b, 0));
} else {
int push_constant_binding = -1;
for (uint32_t i = 0; i < bind_map->num_bindings; i++) {
if (bind_map->bindings[i].push_constant) {
push_constant_binding = i;
break;
}
}
assert(push_constant_binding != -1);
desc_value =
nir_load_ubo(b, 1, 64,
nir_imm_int(b, push_constant_binding),
nir_imm_int(b,
bind_map->bindings[binding].address_offset),
.align_mul = 8,
.align_offset = 0,
.range_base = 0,
.range = ~0);
desc_value =
nir_vec4(b,
nir_unpack_64_2x32_split_x(b, desc_value),
nir_unpack_64_2x32_split_y(b, desc_value),
nir_imm_int(b, 0),
nir_imm_int(b, 0));
}
nir_def_rewrite_uses(&intrin->def, desc_value);
return true;
}
static bool
lower_vulkan_descriptors(nir_shader *shader,
const struct anv_internal_kernel_bind_map *bind_map)
{
return nir_shader_intrinsics_pass(shader, lower_vulkan_descriptors_instr,
nir_metadata_block_index |
nir_metadata_dominance,
(void *)bind_map);
}
static bool
lower_base_workgroup_id(nir_builder *b, nir_intrinsic_instr *intrin,
UNUSED void *data)
{
if (intrin->intrinsic != nir_intrinsic_load_base_workgroup_id)
return false;
b->cursor = nir_instr_remove(&intrin->instr);
nir_def_rewrite_uses(&intrin->def, nir_imm_zero(b, 3, 32));
return true;
}
static bool
lower_load_ubo_to_uniforms(nir_builder *b, nir_intrinsic_instr *intrin,
void *cb_data)
{
if (intrin->intrinsic != nir_intrinsic_load_ubo)
return false;
b->cursor = nir_instr_remove(&intrin->instr);
nir_def_rewrite_uses(
&intrin->def,
nir_load_uniform(b,
intrin->def.num_components,
intrin->def.bit_size,
intrin->src[1].ssa,
.base = 0,
.range = intrin->def.num_components *
intrin->def.bit_size / 8));
return true;
}
static struct anv_shader_bin *
compile_upload_spirv(struct anv_device *device,
gl_shader_stage stage,
const char *name,
const void *hash_key,
uint32_t hash_key_size,
const struct anv_internal_kernel_bind_map *bind_map,
const uint32_t *spirv_source,
uint32_t spirv_source_size,
uint32_t sends_count_expectation)
{
struct spirv_to_nir_options spirv_options = {
.caps = {
.int64 = true,
},
.ubo_addr_format = nir_address_format_32bit_index_offset,
.ssbo_addr_format = nir_address_format_64bit_global_32bit_offset,
.environment = NIR_SPIRV_VULKAN,
.create_library = false,
};
const nir_shader_compiler_options *nir_options =
device->physical->compiler->nir_options[stage];
nir_shader* nir =
vk_spirv_to_nir(&device->vk, spirv_source, spirv_source_size * 4,
stage, "main", 0, NULL, &spirv_options,
nir_options, true /* internal */,
NULL);
assert(nir != NULL);
nir->info.name = ralloc_strdup(nir, name);
NIR_PASS_V(nir, nir_lower_vars_to_ssa);
NIR_PASS_V(nir, nir_opt_cse);
NIR_PASS_V(nir, nir_opt_gcm, true);
NIR_PASS_V(nir, nir_opt_peephole_select, 1, false, false);
NIR_PASS_V(nir, nir_lower_variable_initializers, ~0);
NIR_PASS_V(nir, nir_split_var_copies);
NIR_PASS_V(nir, nir_split_per_member_structs);
struct brw_compiler *compiler = device->physical->compiler;
struct brw_nir_compiler_opts opts = {};
brw_preprocess_nir(compiler, nir, &opts);
NIR_PASS_V(nir, nir_propagate_invariant, false);
if (stage == MESA_SHADER_FRAGMENT) {
NIR_PASS_V(nir, nir_lower_input_attachments,
&(nir_input_attachment_options) {
.use_fragcoord_sysval = true,
.use_layer_id_sysval = true,
});
} else {
nir_lower_compute_system_values_options options = {
.has_base_workgroup_id = true,
.lower_cs_local_id_to_index = true,
.lower_workgroup_id_to_index = true,
};
NIR_PASS_V(nir, nir_lower_compute_system_values, &options);
NIR_PASS_V(nir, nir_shader_intrinsics_pass, lower_base_workgroup_id,
nir_metadata_block_index | nir_metadata_dominance, NULL);
}
nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
/* Do vectorizing here. For some reason when trying to do it in the back
* this just isn't working.
*/
nir_load_store_vectorize_options options = {
.modes = nir_var_mem_ubo | nir_var_mem_ssbo,
.callback = brw_nir_should_vectorize_mem,
.robust_modes = (nir_variable_mode)0,
};
NIR_PASS_V(nir, nir_opt_load_store_vectorize, &options);
NIR_PASS_V(nir, lower_vulkan_descriptors, bind_map);
NIR_PASS_V(nir, nir_lower_explicit_io, nir_var_mem_ubo,
nir_address_format_32bit_index_offset);
NIR_PASS_V(nir, nir_lower_explicit_io, nir_var_mem_ssbo,
nir_address_format_64bit_global_32bit_offset);
NIR_PASS_V(nir, nir_copy_prop);
NIR_PASS_V(nir, nir_opt_constant_folding);
NIR_PASS_V(nir, nir_opt_dce);
if (stage == MESA_SHADER_COMPUTE) {
NIR_PASS_V(nir, nir_shader_intrinsics_pass, lower_load_ubo_to_uniforms,
nir_metadata_block_index | nir_metadata_dominance,
NULL);
NIR_PASS_V(nir, brw_nir_lower_cs_intrinsics);
nir->num_uniforms = bind_map->push_data_size;
}
union brw_any_prog_key key;
memset(&key, 0, sizeof(key));
union brw_any_prog_data prog_data;
memset(&prog_data, 0, sizeof(prog_data));
prog_data.base.nr_params = nir->num_uniforms / 4;
brw_nir_analyze_ubo_ranges(compiler, nir, prog_data.base.ubo_ranges);
void *temp_ctx = ralloc_context(NULL);
const unsigned *program;
if (stage == MESA_SHADER_FRAGMENT) {
struct brw_compile_stats stats[3];
struct brw_compile_fs_params params = {
.base = {
.nir = nir,
.log_data = device,
.debug_flag = DEBUG_WM,
.stats = stats,
.mem_ctx = temp_ctx,
},
.key = &key.wm,
.prog_data = &prog_data.wm,
};
program = brw_compile_fs(compiler, &params);
unsigned stat_idx = 0;
if (prog_data.wm.dispatch_8) {
assert(stats[stat_idx].spills == 0);
assert(stats[stat_idx].fills == 0);
assert(stats[stat_idx].sends == sends_count_expectation);
stat_idx++;
}
if (prog_data.wm.dispatch_16) {
assert(stats[stat_idx].spills == 0);
assert(stats[stat_idx].fills == 0);
assert(stats[stat_idx].sends == sends_count_expectation);
stat_idx++;
}
if (prog_data.wm.dispatch_32) {
assert(stats[stat_idx].spills == 0);
assert(stats[stat_idx].fills == 0);
assert(stats[stat_idx].sends == sends_count_expectation * 2);
stat_idx++;
}
} else {
struct brw_compile_stats stats;
struct brw_compile_cs_params params = {
.base = {
.nir = nir,
.stats = &stats,
.log_data = device,
.debug_flag = DEBUG_CS,
.mem_ctx = temp_ctx,
},
.key = &key.cs,
.prog_data = &prog_data.cs,
};
program = brw_compile_cs(compiler, &params);
assert(stats.spills == 0);
assert(stats.fills == 0);
assert(stats.sends == sends_count_expectation);
}
struct anv_pipeline_bind_map empty_bind_map = {};
struct anv_push_descriptor_info empty_push_desc_info = {};
struct anv_shader_upload_params upload_params = {
.stage = nir->info.stage,
.key_data = hash_key,
.key_size = hash_key_size,
.kernel_data = program,
.kernel_size = prog_data.base.program_size,
.prog_data = &prog_data.base,
.prog_data_size = sizeof(prog_data),
.bind_map = &empty_bind_map,
.push_desc_info = &empty_push_desc_info,
};
struct anv_shader_bin *kernel =
anv_device_upload_kernel(device, device->internal_cache, &upload_params);
ralloc_free(temp_ctx);
ralloc_free(nir);
return kernel;
}
VkResult
anv_device_init_internal_kernels(struct anv_device *device)
{
const struct intel_l3_weights w =
intel_get_default_l3_weights(device->info,
true /* wants_dc_cache */,
false /* needs_slm */);
device->internal_kernels_l3_config = intel_get_l3_config(device->info, w);
const struct {
struct {
char name[40];
} key;
gl_shader_stage stage;
const uint32_t *spirv_data;
uint32_t spirv_size;
uint32_t send_count;
struct anv_internal_kernel_bind_map bind_map;
} internal_kernels[] = {
[ANV_INTERNAL_KERNEL_GENERATED_DRAWS] = {
.key = {
.name = "anv-generated-indirect-draws",
},
.stage = MESA_SHADER_FRAGMENT,
.spirv_data = generated_draws_spv_source,
.spirv_size = ARRAY_SIZE(generated_draws_spv_source),
.send_count = /* 2 * (2 loads + 3 stores) + ** gfx11 **
* 2 * (2 loads + 6 stores) + ** gfx9 **
* 1 load + 3 store
*/ 29,
.bind_map = {
.num_bindings = 5,
.bindings = {
{
.address_offset = offsetof(struct anv_generated_indirect_params,
indirect_data_addr),
},
{
.address_offset = offsetof(struct anv_generated_indirect_params,
generated_cmds_addr),
},
{
.address_offset = offsetof(struct anv_generated_indirect_params,
draw_ids_addr),
},
{
.address_offset = offsetof(struct anv_generated_indirect_params,
draw_count_addr),
},
{
.push_constant = true,
},
},
.push_data_size = sizeof(struct anv_generated_indirect_params),
},
},
[ANV_INTERNAL_KERNEL_COPY_QUERY_RESULTS_COMPUTE] = {
.key = {
.name = "anv-copy-query-compute",
},
.stage = MESA_SHADER_COMPUTE,
.spirv_data = query_copy_compute_spv_source,
.spirv_size = ARRAY_SIZE(query_copy_compute_spv_source),
.send_count = device->info->verx10 >= 125 ?
9 /* 4 loads + 4 stores + 1 EOT */ :
8 /* 3 loads + 4 stores + 1 EOT */,
.bind_map = {
.num_bindings = 3,
.bindings = {
{
.address_offset = offsetof(struct anv_query_copy_params,
query_data_addr),
},
{
.address_offset = offsetof(struct anv_query_copy_params,
destination_addr),
},
{
.push_constant = true,
},
},
.push_data_size = sizeof(struct anv_query_copy_params),
},
},
[ANV_INTERNAL_KERNEL_COPY_QUERY_RESULTS_FRAGMENT] = {
.key = {
.name = "anv-copy-query-fragment",
},
.stage = MESA_SHADER_FRAGMENT,
.spirv_data = query_copy_fragment_spv_source,
.spirv_size = ARRAY_SIZE(query_copy_fragment_spv_source),
.send_count = 8 /* 3 loads + 4 stores + 1 EOT */,
.bind_map = {
.num_bindings = 3,
.bindings = {
{
.address_offset = offsetof(struct anv_query_copy_params,
query_data_addr),
},
{
.address_offset = offsetof(struct anv_query_copy_params,
destination_addr),
},
{
.push_constant = true,
},
},
.push_data_size = sizeof(struct anv_query_copy_params),
},
},
[ANV_INTERNAL_KERNEL_MEMCPY_COMPUTE] = {
.key = {
.name = "anv-memcpy-compute",
},
.stage = MESA_SHADER_COMPUTE,
.spirv_data = memcpy_compute_spv_source,
.spirv_size = ARRAY_SIZE(memcpy_compute_spv_source),
.send_count = device->info->verx10 >= 125 ?
10 /* 5 loads (1 pull constants) + 4 stores + 1 EOT */ :
9 /* 4 loads + 4 stores + 1 EOT */,
.bind_map = {
.num_bindings = 3,
.bindings = {
{
.address_offset = offsetof(struct anv_memcpy_params,
src_addr),
},
{
.address_offset = offsetof(struct anv_memcpy_params,
dst_addr),
},
{
.push_constant = true,
},
},
.push_data_size = sizeof(struct anv_memcpy_params),
},
},
};
for (uint32_t i = 0; i < ARRAY_SIZE(internal_kernels); i++) {
device->internal_kernels[i] =
anv_device_search_for_kernel(device,
device->internal_cache,
&internal_kernels[i].key,
sizeof(internal_kernels[i].key),
NULL);
if (device->internal_kernels[i] == NULL) {
device->internal_kernels[i] =
compile_upload_spirv(device,
internal_kernels[i].stage,
internal_kernels[i].key.name,
&internal_kernels[i].key,
sizeof(internal_kernels[i].key),
&internal_kernels[i].bind_map,
internal_kernels[i].spirv_data,
internal_kernels[i].spirv_size,
internal_kernels[i].send_count);
}
if (device->internal_kernels[i] == NULL)
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
/* The cache already has a reference and it's not going anywhere so
* there is no need to hold a second reference.
*/
anv_shader_bin_unref(device, device->internal_kernels[i]);
}
return VK_SUCCESS;
}
void
anv_device_finish_internal_kernels(struct anv_device *device)
{
}