mesa/src/compiler
Rhys Perry 58f8e0e2a0 nir,aco: add INCLUDE_HELPERS index to reduce intrinsic
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23621>
2023-06-27 18:53:50 +00:00
..
clc nir: Use nir_builder_create 2023-06-27 18:13:02 +00:00
glsl treewide: Use nir_builder_create more 2023-06-27 18:13:02 +00:00
isaspec ir3, isaspec: add raw instruction to assembler/disassembler. 2023-01-26 14:26:11 +00:00
nir nir,aco: add INCLUDE_HELPERS index to reduce intrinsic 2023-06-27 18:53:50 +00:00
spirv treewide: Use nir_builder_create more 2023-06-27 18:13:02 +00:00
builtin_type_macros.h glsl: add texture subpass variants 2022-11-10 10:21:34 +00:00
glsl_types.cpp compiler: Allow the explicit_stride of aoa types to be zero 2023-06-26 09:19:43 +02:00
glsl_types.h compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
meson.build compiler: Move spirv into a module of its own 2023-06-20 16:18:08 +00:00
nir_gl_types.h mesa: #include "util/glheader.h" instead GL/gl.h in shared code 2022-11-03 16:07:31 +00:00
nir_types.cpp compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
nir_types.h compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
shader_enums.c compiler: Add mesa_scope_name() function 2023-06-19 23:29:26 +00:00
shader_enums.h util: reinstate ENUM_PACKED 2023-06-21 21:51:59 +00:00
shader_info.h spirv: add support for SpvCapabilityFragmentBarycentricKHR 2023-06-02 13:25:43 +00:00