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Easy refactor. Change the storage type from `VkImageMemoryBarrier *` to `void *`. Prepares for VK_KHR_synchronization2. The patch series is cleaner with this refactor. I promise. Signed-off-by: Chad Versace <chadversary@chromium.org> Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> Reviewed-by: Ryan Neph <ryanneph@google.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19046>
76 lines
1.8 KiB
C
76 lines
1.8 KiB
C
/*
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* Copyright 2019 Google LLC
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* SPDX-License-Identifier: MIT
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*
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* based in part on anv and radv which are:
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* Copyright © 2015 Intel Corporation
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* Copyright © 2016 Red Hat.
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* Copyright © 2016 Bas Nieuwenhuizen
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*/
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#ifndef VN_COMMAND_BUFFER_H
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#define VN_COMMAND_BUFFER_H
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#include "vn_common.h"
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#include "vn_cs.h"
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struct vn_command_pool {
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struct vn_object_base base;
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VkAllocationCallbacks allocator;
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uint32_t queue_family_index;
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struct list_head command_buffers;
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};
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VK_DEFINE_NONDISP_HANDLE_CASTS(vn_command_pool,
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base.base,
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VkCommandPool,
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VK_OBJECT_TYPE_COMMAND_POOL)
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enum vn_command_buffer_state {
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VN_COMMAND_BUFFER_STATE_INITIAL,
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VN_COMMAND_BUFFER_STATE_RECORDING,
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VN_COMMAND_BUFFER_STATE_EXECUTABLE,
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VN_COMMAND_BUFFER_STATE_INVALID,
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};
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struct vn_command_buffer_builder {
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/* Temporary storage for scrubbing VK_IMAGE_LAYOUT_PRESENT_SRC_KHR. The
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* storage's lifetime is the command buffer's lifetime. We increase the
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* storage as needed, but never shrink it.
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*/
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struct {
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void *data;
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size_t size;
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} tmp;
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const struct vn_render_pass *render_pass;
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const struct vn_framebuffer *framebuffer;
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const struct vn_image **present_src_images;
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};
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struct vn_command_buffer {
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struct vn_object_base base;
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struct vn_device *device;
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VkAllocationCallbacks allocator;
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VkCommandBufferLevel level;
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uint32_t queue_family_index;
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struct list_head head;
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struct vn_command_buffer_builder builder;
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enum vn_command_buffer_state state;
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struct vn_cs_encoder cs;
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uint32_t draw_cmd_batched;
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};
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VK_DEFINE_HANDLE_CASTS(vn_command_buffer,
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base.base,
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VkCommandBuffer,
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VK_OBJECT_TYPE_COMMAND_BUFFER)
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#endif /* VN_COMMAND_BUFFER_H */
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