..
blorp
blorp: handle a few allocation failure cases
2024-03-26 12:59:37 +00:00
ci
ci/deqp-runner: split gl & gles groups to use the correct binary
2024-03-24 22:14:06 +00:00
common
intel/elk: Remove multi-polygon support
2024-03-07 15:53:19 +00:00
compiler
intel/brw: Remove last vestiges of could_coissue
2024-03-23 01:29:22 +00:00
decoder
intel/decoder: Fix binding table pointer entry being marked as invalid
2024-03-25 20:27:06 +00:00
dev
intel/compiler: drop unused ray-tracing fields from cache hash
2024-03-22 00:01:28 +00:00
ds
intel/ds: add pipe control reasons to perfetto flushes
2024-03-08 07:52:20 +00:00
genxml
util: move gen_zipped_file into generic util and rename to gen_zipped_xml_file
2024-03-21 20:48:41 +00:00
isl
isl: enable CCS for 3D surfaces on gen12.5 and above
2024-03-21 18:28:27 +00:00
nullhw-layer
intel/nullhw: Fix 32bits compilation warnings
2024-02-28 23:37:43 +00:00
perf
treewide: Replace usage of macro DEBUG with MESA_DEBUG when possible
2024-03-22 18:22:34 +00:00
shaders
intel-clc: Use correct set of nir_options when building for Gfx8
2024-02-24 00:24:32 +00:00
tools
intel/tools/error_decode: Parse HW context in Xe decoder
2024-03-21 16:59:09 +00:00
vulkan
anv: fix invalid border color free
2024-03-26 12:59:37 +00:00
vulkan_hasvk
treewide: Replace usage of macro DEBUG with MESA_DEBUG when possible
2024-03-22 18:22:34 +00:00
meson.build
intel: Only build shaders with anv and iris
2024-02-21 20:53:36 +00:00