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Mike Blumenkrantz 58a830d9c4 glx/drisw: invalidate drawables upon binding context if flush extension exists
this forces surface resize as expected

cc: mesa-stable

fixes #6706

Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17147>
(cherry picked from commit ea005c9e04)
2022-06-23 09:18:24 -07:00
.gitlab/issue_templates
.gitlab-ci ci/windows: add back build-error detection 2022-06-15 16:12:58 -07:00
android
bin
build-support
docs docs: set language to english 2022-06-23 09:18:23 -07:00
include svga: Add support for SVGAv3 2022-06-01 14:10:27 -07:00
src glx/drisw: invalidate drawables upon binding context if flush extension exists 2022-06-23 09:18:24 -07:00
subprojects
.dir-locals.el
.editorconfig editorconfig: remove pl-rule 2022-06-01 14:10:29 -07:00
.gitattributes
.gitignore
.gitlab-ci.yml ci: Disable jobs to the Collabora lab 2022-05-18 11:05:48 -07:00
.mailmap
.pick_status.json glx/drisw: invalidate drawables upon binding context if flush extension exists 2022-06-23 09:18:24 -07:00
.travis.yml
CODEOWNERS ci: add Broadcom CI maintainer 2022-04-12 10:42:31 +00:00
meson.build meson: remove unused defines 2022-05-02 10:46:37 -07:00
meson_options.txt android: Set max platform-sdk-version to 10000 2022-04-07 15:33:48 +00:00
README.rst
VERSION Bump version to 22.1.2 2022-06-16 09:17:53 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.