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Kenneth Graunke 584e18863e intel: Drop compressed_multisample_layout_mask from the compiler keys
The compiler looks at this key field to determine whether to perform
an MCS fetch for a txf_ms or samples_identical texture message, if a
nir_tex_src_ms_mcs_intel source wasn't provided.  If it isn't set,
it instead uses constant 0 (nothing is compressed).

All of the drivers (iris, crocus, anv, hasvk) unconditionally set this
to ~0 because we don't want to pay for costly shader recompiles (which
can cause nasty stuttering).  Most textures are compressed anyway, and
the hardware ignores the l2dms MCS parameter if MCS is disabled.

The only user was BLORP, which sets the key field based on whether the
texture's aux usage has MCS.  But if it has MCS, it also does the MCS
fetch itself and supplies it directly.  Otherwise, it relies on the
compiler to fill in the 0 value.  But it could easily just provide the
0 value itself in that case and not rely on the compiler at all.

With that fixed, we can just drop the key fields entirely.  We leave
them as padding for now to avoid repacking structures; we won't need
to after the next commits anyway.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20223>
2022-12-09 10:18:25 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci ci: fix missing line after adding austraincoder's farm killswitch 2022-12-09 02:48:25 +00:00
android AOSP: Add intel_hasvk vulkan library suffix 2022-11-29 09:05:17 +01:00
bin commit_in_branch.py: variables cleanup 2022-11-30 17:08:48 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: update calendar and link releases notes for 22.3.0 2022-12-02 12:17:41 +00:00
include egl: Replace sRGB support check with a pscreen query. 2022-12-09 05:32:18 +00:00
src intel: Drop compressed_multisample_layout_mask from the compiler keys 2022-12-09 10:18:25 +00:00
subprojects meson: upgrade zlib wrap 2022-10-20 22:52:06 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig mesa: replace tab with 3 space in mesa/program/program_parse.y by tools 2022-11-24 02:56:03 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml ci: Allow disabling the whole of austriancoder's farm 2022-12-08 14:09:39 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap .mailmap: change spelling for Constantine Kharlamov 2022-08-12 13:11:03 +00:00
CODEOWNERS CODEOWNERS: add MTCoster as an Imagination maintainer 2022-11-22 09:24:43 +00:00
meson.build meson: Do not enable drm for KGSL Turnip build 2022-12-07 10:40:50 +00:00
meson_options.txt util: Add xmlconfig build option 2022-11-23 23:14:10 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: fix version as it will be a new year 2022-11-04 14:30:55 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.