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so that we can pass more fast constants to compute shaders (without reading memory in the shader). Reviewed-by: Georg Lehmann <dadschoorse@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28606> |
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| .. | ||
| clc | ||
| glsl | ||
| isaspec | ||
| nir | ||
| spirv | ||
| builtin_types.py | ||
| builtin_types_c.py | ||
| builtin_types_h.py | ||
| glsl_types.c | ||
| glsl_types.h | ||
| meson.build | ||
| shader_enums.c | ||
| shader_enums.h | ||
| shader_info.h | ||