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glsl
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nir/intrinsics: Add more atomic_counter ops
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2016-10-04 16:53:32 -07:00 |
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nir
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nir: Use the correct infos structure for copying atomic sources
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2016-10-05 13:04:54 -07:00 |
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spirv
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spirv: replace assert() with unreachable()
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2016-10-04 22:33:51 +11:00 |
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.gitignore
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nir/spirv: Remove a duplicate spirv2nir from .gitignore
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2016-10-04 07:43:15 -07:00 |
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Android.glsl.gen.mk
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Android: glsl: add rules to generate ir_expression*.h header files
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2016-09-06 15:58:55 +01:00 |
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Android.glsl.mk
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Android: glsl: add rules to generate ir_expression*.h header files
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2016-09-06 15:58:55 +01:00 |
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Android.mk
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Android: glsl: add rules to generate ir_expression*.h header files
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2016-09-06 15:58:55 +01:00 |
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Android.nir.gen.mk
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compiler: android: flesh out nir into separate makefile
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2016-04-11 19:08:23 +01:00 |
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Android.nir.mk
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compiler: android: flesh out nir into separate makefile
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2016-04-11 19:08:23 +01:00 |
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builtin_type_macros.h
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glsl: add subpass image type (v2)
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2016-09-16 15:16:31 +10:00 |
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glsl_types.cpp
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glsl: add subpass image type (v2)
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2016-09-16 15:16:31 +10:00 |
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glsl_types.h
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glsl: add subpass image type (v2)
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2016-09-16 15:16:31 +10:00 |
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Makefile.am
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compiler: Move glsl_to_nir to libglsl.la
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2016-05-26 14:13:38 -07:00 |
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Makefile.glsl.am
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glsl: Add initial functions to implement an on-disk cache
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2016-09-28 09:16:31 +10:00 |
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Makefile.nir.am
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nir/spirv: Bring back the spirv2nir helper binary
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2016-09-21 05:38:26 -07:00 |
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Makefile.sources
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glsl: Add initial functions to implement an on-disk cache
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2016-09-28 09:16:31 +10:00 |
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nir_types.cpp
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nir: add glsl_dvec_type() helper
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2016-07-06 23:20:23 -07:00 |
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nir_types.h
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nir: add glsl_dvec_type() helper
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2016-07-06 23:20:23 -07:00 |
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SConscript
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glsl: Generate ir_expression_operation.h from Python
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2016-08-30 16:28:00 -07:00 |
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SConscript.glsl
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mesa: Remove prog_hash_table.c
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2016-09-12 10:48:35 +10:00 |
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SConscript.nir
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glsl: Generate ir_expression_operation.h from Python
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2016-08-30 16:28:00 -07:00 |
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shader_enums.c
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compiler: add printable values for cull distance varyings.
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2016-10-04 10:15:23 +10:00 |
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shader_enums.h
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glsl: add gl_BoundingBox and associated varying slots
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2016-08-30 20:25:15 -04:00 |