mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-03 14:18:07 +02:00
Add support for GL_NUM_SHADING_LANGUAGE_VERSIONS
and glGetStringi for GL_SHADING_LANGUAGE_VERSION
v2:
- Combine similar functionality into
_mesa_get_shading_language_version() function.
- Change GLSL version return mechanism.
v3:
- Add return of empty string for GLSL ver 1.10.
- Move _mesa_get_shading_language_version() function
to src/mesa/main/version.c.
v4:
- Add OpenGL version check.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104915
Signed-off-by: Andriy Khulap <andriy.khulap@globallogic.com>
Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias@globallogic.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
117 lines
4.6 KiB
XML
117 lines
4.6 KiB
XML
<?xml version="1.0"?>
|
|
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
|
|
|
|
<!-- Note: no GLX protocol info yet. -->
|
|
|
|
<OpenGLAPI>
|
|
|
|
<category name="4.0">
|
|
<enum name="SAMPLE_SHADING" value="0x8C36"/>
|
|
<enum name="MIN_SAMPLE_SHADING_VALUE" value="0x8C37"/>
|
|
|
|
<function name="MinSampleShading" es2="3.2" no_error="true">
|
|
<param name="value" type="GLfloat"/>
|
|
</function>
|
|
|
|
<function name="BlendFunci" alias="BlendFunciARB" es2="3.2">
|
|
<param name="buf" type="GLuint"/>
|
|
<param name="sfactor" type="GLenum"/>
|
|
<param name="dfactor" type="GLenum"/>
|
|
</function>
|
|
|
|
<function name="BlendFuncSeparatei" alias="BlendFuncSeparateiARB" es2="3.2">
|
|
<param name="buf" type="GLuint"/>
|
|
<param name="sfactorRGB" type="GLenum"/>
|
|
<param name="dfactorRGB" type="GLenum"/>
|
|
<param name="sfactorAlpha" type="GLenum"/>
|
|
<param name="dfactorAlpha" type="GLenum"/>
|
|
</function>
|
|
|
|
<function name="BlendEquationi" alias="BlendEquationiARB" es2="3.2">
|
|
<param name="buf" type="GLuint"/>
|
|
<param name="mode" type="GLenum"/>
|
|
</function>
|
|
|
|
<function name="BlendEquationSeparatei" alias="BlendEquationSeparateiARB" es2="3.2">
|
|
<param name="buf" type="GLuint"/>
|
|
<param name="modeRGB" type="GLenum"/>
|
|
<param name="modeA" type="GLenum"/>
|
|
</function>
|
|
|
|
</category>
|
|
|
|
<category name="4.3">
|
|
<enum name="SHADER_STORAGE_BARRIER_BIT" value="0x2000" />
|
|
<enum name="NUM_SHADING_LANGUAGE_VERSIONS" value="0x82E9" />
|
|
<enum name="MAX_COMBINED_SHADER_OUTPUT_RESOURCES" value="0x8F39" />
|
|
<enum name="SHADER_STORAGE_BUFFER" value="0x90D2"/>
|
|
<enum name="SHADER_STORAGE_BUFFER_BINDING" value="0x90D3"/>
|
|
<enum name="SHADER_STORAGE_BUFFER_START" value="0x90D4"/>
|
|
<enum name="SHADER_STORAGE_BUFFER_SIZE" value="0x90D5"/>
|
|
<enum name="MAX_VERTEX_SHADER_STORAGE_BLOCKS" value="0x90D6" />
|
|
<enum name="MAX_GEOMETRY_SHADER_STORAGE_BLOCKS" value="0x90D7" />
|
|
<enum name="MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS" value="0x90D8" />
|
|
<enum name="MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS" value="0x90D9" />
|
|
<enum name="MAX_FRAGMENT_SHADER_STORAGE_BLOCKS" value="0x90DA" />
|
|
<enum name="MAX_COMPUTE_SHADER_STORAGE_BLOCKS" value="0x90DB" />
|
|
<enum name="MAX_COMBINED_SHADER_STORAGE_BLOCKS" value="0x90DC" />
|
|
<enum name="MAX_SHADER_STORAGE_BUFFER_BINDINGS" value="0x90DD" />
|
|
<enum name="MAX_SHADER_STORAGE_BLOCK_SIZE" value="0x90DE" />
|
|
<enum name="SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT" value="0x90DF" />
|
|
<enum name="DEPTH_STENCIL_TEXTURE_MODE" value="0x90EA"/>
|
|
</category>
|
|
|
|
<category name="4.5">
|
|
<function name="MemoryBarrierByRegion" es2="3.1" no_error="true">
|
|
<param name="barriers" type="GLbitfield"/>
|
|
</function>
|
|
</category>
|
|
|
|
<category name="4.6">
|
|
<enum name="PARAMETER_BUFFER" value="0x80EE"/>
|
|
<enum name="PARAMETER_BUFFER_BINDING" value="0x80EF"/>
|
|
<enum name="POLYGON_OFFSET_CLAMP" value="0x8E1B"/>
|
|
<enum name="SHADER_BINARY_FORMAT_SPIR_V" value="0x9551"/>
|
|
<enum name="SPIR_V_BINARY" value="0x9552"/>
|
|
|
|
<!-- This function aliases one from GL_EXT_polygon_offset_clamp -->
|
|
|
|
<function name="PolygonOffsetClamp" alias="PolygonOffsetClampEXT">
|
|
<param name="factor" type="GLfloat"/>
|
|
<param name="units" type="GLfloat"/>
|
|
<param name="clamp" type="GLfloat"/>
|
|
</function>
|
|
|
|
<!-- This function aliases one from GL_ARB_gl_spirv -->
|
|
|
|
<function name="SpecializeShader" alias="SpecializeShaderARB">
|
|
<param name="shader" type="GLuint"/>
|
|
<param name="pEntryPoint" type="const GLchar *"/>
|
|
<param name="numSpecializationConstants" type="GLuint"/>
|
|
<param name="pConstantIndex" type="const GLuint *"/>
|
|
<param name="pConstantValue" type="const GLuint *"/>
|
|
</function>
|
|
|
|
<!-- These functions alias ones from GL_ARB_indirect_parameters -->
|
|
|
|
<function name="MultiDrawArraysIndirectCount"
|
|
alias="MultiDrawArraysIndirectCountARB">
|
|
<param name="mode" type="GLenum"/>
|
|
<param name="indirect" type="GLintptr"/>
|
|
<param name="drawcount" type="GLintptr"/>
|
|
<param name="maxdrawcount" type="GLsizei"/>
|
|
<param name="stride" type="GLsizei"/>
|
|
</function>
|
|
|
|
<function name="MultiDrawElementsIndirectCount"
|
|
alias="MultiDrawElementsIndirectCountARB">
|
|
<param name="mode" type="GLenum"/>
|
|
<param name="type" type="GLenum"/>
|
|
<param name="indirect" type="GLintptr"/>
|
|
<param name="drawcount" type="GLintptr"/>
|
|
<param name="maxdrawcount" type="GLsizei"/>
|
|
<param name="stride" type="GLsizei"/>
|
|
</function>
|
|
</category>
|
|
|
|
</OpenGLAPI>
|