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Allocating huge buffers in VRAM is not a problem, but when those buffers start being migrated, the kernel runs into errors because it cannot split those buffer up for moving through GTT. This should fix intermittent failures of GL45-CTS.texture_buffer.texture_buffer_max_size Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Marek Olšák <marek.olsak@amd.com> |
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