mesa/src
Kenneth Graunke 53798f90e8 i965: Rename pixel_scoreboard_clear to last_render_target for clarity.
Finding this bit in the documentation proved challenging.  It wasn't in
the SEND instruction's message descriptor section, nor the data port
message descriptor section.  It turns out to be part of the Render
Target Write message's control bits, and in the documentation is named
"Last Render Target Select".

Shaders that use Multiple Render Targets should set this bit on the last
RT write, but not on any prior ones.

The GPU does update the Pixel Scoreboard appropriately, but doesn't
document this bit as directly causing a scoreboard clear.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2011-10-18 15:57:55 -07:00
..
egl configure: replace pkg-config calls with $(PKG_CONFIG) in the makefiles. 2011-10-04 11:19:48 -07:00
gallium softpipe: remove unused vars in softpipe_clear() 2011-10-18 15:43:22 -06:00
gbm gbm/dri: avoid crash in dri_screen_create 2011-08-04 14:09:34 +02:00
getopt getopt: Make code more portable. 2011-01-12 16:54:21 +00:00
glsl glsl: Stop tree grafting if a variable is overwritten as an 'out' param. 2011-10-18 12:24:48 -07:00
glu glu: Avoid defining conflicting DEBUG NDEBUG macros. 2011-08-30 09:42:01 +01:00
glx dri2: Implement a throttle dri extension. 2011-10-14 09:52:53 +02:00
mapi glapi: Enclose glapi.h in an extern "C" block when included by C++. 2011-10-04 15:11:42 -07:00
mesa i965: Rename pixel_scoreboard_clear to last_render_target for clarity. 2011-10-18 15:57:55 -07:00
Makefile
SConscript scons: Unbreak mingw build. 2011-09-20 20:50:48 +01:00