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Sviatoslav Peleshko 52fcbca256 driconf/intel: Use fake vendor to WA bad detection in Source engine games
Source engine uses flawed device detection in Linux native OpenGL backend,
which causes it to use bad configurations for Intel devices and thus
not always render correctly. Workaround this by using vendor string that
does not include "Intel" in it.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7725
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19828>
(cherry picked from commit 478ffe7127)
2022-11-28 13:01:17 -08:00
.github/workflows ci: Rename ci.yml to macos.yml for consistence with main branch 2022-11-24 18:47:05 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci CI: convert to use the new S3 server instead of the legacy minio 2022-11-11 02:29:52 +00:00
android Android.mk: Fix gnu++14 related build failures 2022-11-08 15:11:36 -08:00
bin bin/gen_release_notes.py: bump advertised vulkan version to 1.3 2022-08-04 11:33:21 -07:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs/zink: add missing required device-feature 2022-11-28 13:01:16 -08:00
include intel/pci_ids: Drop non-upstream dg2 pci-ids 2022-09-15 09:25:38 -07:00
src driconf/intel: Use fake vendor to WA bad detection in Source engine games 2022-11-28 13:01:17 -08:00
subprojects meson,amd: Remove Windows libelf wrap 2022-09-25 03:13:14 +08:00
.dir-locals.el
.editorconfig ci/vs2019: Update editorconfig for ps1 files 2022-06-14 21:14:33 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: Qualify the path for the ignored build directory. 2022-06-09 22:53:37 +00:00
.gitlab-ci.yml CI: convert to use the new S3 server instead of the legacy minio 2022-11-11 02:29:52 +00:00
.mailmap mailmap: fix order of emails for Axel Davy 2022-07-27 21:36:23 +00:00
.pick_status.json driconf/intel: Use fake vendor to WA bad detection in Source engine games 2022-11-28 13:01:17 -08:00
CODEOWNERS CODEOWNERS: evelikov renamed to xexaxo 2022-06-24 12:28:59 +00:00
meson.build meson: with_glx never assigned to 'gallium-xlib', so need add with_glx == 'xlib' for dep_glproto 2022-10-25 09:25:41 -07:00
meson_options.txt util: Add a Win32 futex impl 2022-07-15 21:31:51 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: update to 22.2.4 2022-11-16 15:02:11 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.