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Previously can_do_source_mods was used to determine whether a value with a source modifier or a value from a scalar source (e.g., a uniform) could be copy propagated. The former is a superset of the latter, so this always produces correct results, but it is overly restrictive. For example, a BFI instruction can't have source modifiers, but it can have scalar sources. This was originally authored to prevent a small number of shader-db regressions in a commit that marked SHR has not being able to have source modifiers. That commit has since been dropped in favor of a different method. v2: Refactor register region restriction detection to a helper function. Suggested by Jason. No fossil-db changes on any Intel platform. All Gen7+ platforms had similar results. (Ice Lake shown) total instructions in shared programs: 20039111 -> 20038943 (<.01%) instructions in affected programs: 31736 -> 31568 (-0.53%) helped: 104 HURT: 0 helped stats (abs) min: 1 max: 9 x̄: 1.62 x̃: 1 helped stats (rel) min: 0.30% max: 0.88% x̄: 0.45% x̃: 0.42% 95% mean confidence interval for instructions value: -2.03 -1.20 95% mean confidence interval for instructions %-change: -0.47% -0.42% Instructions are helped. total cycles in shared programs: 980309750 -> 980308897 (<.01%) cycles in affected programs: 591078 -> 590225 (-0.14%) helped: 70 HURT: 26 helped stats (abs) min: 2 max: 622 x̄: 23.94 x̃: 4 helped stats (rel) min: <.01% max: 2.85% x̄: 0.33% x̃: 0.12% HURT stats (abs) min: 2 max: 520 x̄: 31.65 x̃: 6 HURT stats (rel) min: 0.02% max: 2.45% x̄: 0.34% x̃: 0.15% 95% mean confidence interval for cycles value: -26.41 8.64 95% mean confidence interval for cycles %-change: -0.27% -0.03% Inconclusive result (value mean confidence interval includes 0). No shader-db changes on earlier Intel platforms. Reviewed-by: Anuj Phogat anuj.phogat@gmail.com [v1] Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9237> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.