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From the ARB_internalformat_query2 specification:
"- SHADER_IMAGE_LOAD: The support for using the resource with image load
operations in shaders is written to <params>.
In this case the <internalformat> is the value of the <format> parameter
that would be passed to BindImageTexture.
- SHADER_IMAGE_STORE: The support for using the resource with image store
operations in shaders is written to <params>.
In this case the <internalformat> is the value of the <format> parameter
that is passed to BindImageTexture.
- SHADER_IMAGE_ATOMIC: The support for using the resource with atomic
memory operations from shaders is written to <params>."
For all of them:
"Possible values returned are FULL_SUPPORT, CAVEAT_SUPPORT, or NONE.
If the resource or operation is not supported, NONE is returned."
Reviewed-by: Dave Airlie <airlied@redhat.com>
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