mesa/src/mapi/glapi/glapi_dispatch.c
Yonggang Luo 1ac1c0843f treewide: Replace usage of macro DEBUG with MESA_DEBUG when possible
This is achieved by the following steps:

#ifndef DEBUG => #if !MESA_DEBUG
defined(DEBUG) => MESA_DEBUG
#ifdef DEBUG => #if MESA_DEBUG

This is done by replace in vscode

excludes
docs,*.rs,addrlib,src/imgui,*.sh,src/intel/vulkan/grl/gpu

These are safe because those files should keep DEBUG macro is already excluded;
and not directly replace DEBUG, as we have some symbols around it.

Use debug or NDEBUG instead of DEBUG in comments when proper

This for reduce the usage of DEBUG,
so it's easier migrating to MESA_DEBUG

These are found when migrating DEBUG to MESA_DEBUG,
these are all comment update, so it's safe

Replace comment /* DEBUG */ and /* !DEBUG */ with proper /* MESA_DEBUG */ or /* !MESA_DEBUG */ manually

DEBUG || !NDEBUG -> MESA_DEBUG || !NDEBUG
!DEBUG && NDEBUG -> !(MESA_DEBUG || !NDEBUG)

Replace the DEBUG present in comment with proper new MESA_DEBUG manually

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28092>
2024-03-22 18:22:34 +00:00

101 lines
3.3 KiB
C

/*
* Mesa 3-D graphics library
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file glapi_dispatch.c
*
* This file generates all the gl* function entrypoints. This code is not
* used if optimized assembly stubs are available (e.g., using
* glapi/glapi_x86.S on IA32 or glapi/glapi_sparc.S on SPARC).
*
* \note
* This file is also used to build the client-side libGL that loads DRI-based
* device drivers. At build-time it is symlinked to src/glx.
*
* \author Brian Paul <brian@precisioninsight.com>
*/
#include "glapi/glapi_priv.h"
#include "glapitable.h"
#if !(defined(USE_X86_ASM) || defined(USE_X86_64_ASM) || defined(USE_SPARC_ASM))
#if defined(_WIN32)
#define KEYWORD1 GLAPI
#else
#define KEYWORD1 PUBLIC
#endif
#define KEYWORD2 GLAPIENTRY
#define NAME(func) gl##func
#if 0 /* Use this to log GL calls to stdout (for debug only!) */
#define F stdout
#define DISPATCH(FUNC, ARGS, MESSAGE) \
fprintf MESSAGE; \
GET_DISPATCH()->FUNC ARGS
#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
fprintf MESSAGE; \
return GET_DISPATCH()->FUNC ARGS
#else
#define DISPATCH(FUNC, ARGS, MESSAGE) \
GET_DISPATCH()->FUNC ARGS
#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
return GET_DISPATCH()->FUNC ARGS
#endif /* logging */
/* Enable frame pointer elimination on Windows, otherwise forgetting to add
* GLAPIENTRY to _mesa_* entrypoints will not cause crashes on debug builds, as
* the initial ESP value is saved in the EBP in the function prologue, then
* restored on the epilogue, clobbering any corruption in the ESP pointer due
* to mismatch in the callee calling convention.
*
* On MSVC it's not sufficient to enable /Oy -- other optimizations must be
* enabled or frame pointer will be used regardless.
*
* We don't do this when NDEBUG is defined since, frame pointer omission
* optimization compiler flag are already specified on release builds, and
* because on profile builds we must have frame pointers or certain profilers
* might fail to unwind the stack.
*/
#if defined(_WIN32) && !defined(NDEBUG)
# if defined(_MSC_VER)
# pragma optimize( "gty", on )
# elif defined(__GNUC__)
# pragma GCC optimize ("omit-frame-pointer")
# endif
#endif
#include "glapitemp.h"
#endif /* USE_X86_ASM */