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So that we do not need define GLAPIENTRY repeatedly, always using the GLAPIENTRY macro comes from GL/gl.h Signed-off-by: Yonggang Luo <luoyonggang@gmail.com> Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Acked-by: Brian Paul brianp@vmware.com Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19472> |
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| .. | ||
| apple_cgl.c | ||
| apple_cgl.h | ||
| apple_glapi.c | ||
| apple_glx.c | ||
| apple_glx.h | ||
| apple_glx_context.c | ||
| apple_glx_context.h | ||
| apple_glx_drawable.c | ||
| apple_glx_drawable.h | ||
| apple_glx_log.c | ||
| apple_glx_log.h | ||
| apple_glx_pbuffer.c | ||
| apple_glx_pixmap.c | ||
| apple_glx_surface.c | ||
| apple_visual.c | ||
| apple_visual.h | ||
| apple_xgl_api.h | ||
| apple_xgl_api_read.c | ||
| apple_xgl_api_stereo.c | ||
| apple_xgl_api_viewport.c | ||
| appledri.c | ||
| appledri.h | ||
| appledristr.h | ||
| glx_empty.c | ||
| meson.build | ||
| RELEASE_NOTES | ||
| TODO | ||