..
asahi
meson: add missing dependency
2023-01-11 17:44:21 +00:00
crocus
intel: Fix a hang caused by invalid dispatch enables on gfx6/7
2023-01-01 17:07:04 +00:00
d3d12
d3d12: Don't crash when libd3d12.so can't be found
2022-12-14 20:47:00 +00:00
etnaviv
etnaviv: blt: properly use upper half of clear value
2023-01-11 17:44:22 +00:00
freedreno
freedreno: Fix tracking of enabled SSBOs
2023-01-26 15:40:31 +00:00
i915
CI: convert to use the new S3 server instead of the legacy minio
2022-11-17 14:05:04 +00:00
iris
iris: add restrictions for 3DSTATE_RASTER::AntiAliasingEnable
2023-01-26 15:40:33 +00:00
lima
gallium: Default to PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
2022-10-31 23:35:33 -04:00
llvmpipe
llvmpipe: unref images correctly in the fragment shader path
2023-01-26 15:40:29 +00:00
nouveau
nv30: Fix an offset for vbos being applied to a buffer twice
2023-01-11 17:44:20 +00:00
panfrost
panfrost: Fix clears with conditional rendering
2023-01-26 15:40:30 +00:00
r300
r300: be more careful with presubtract and non-native swizzles
2022-12-29 19:25:29 +00:00
r600
r600/sfn: Fix readport check
2023-01-26 15:40:31 +00:00
radeonsi
radeonsi/gfx11: fix ge_cntl programming
2023-01-26 15:40:35 +00:00
softpipe
Revert "glx: Fix drawable refcounting for naked Windows"
2022-11-30 21:12:43 +00:00
svga
gallium,util: Pull u_indices and u_primconvert back into gallium
2023-01-26 15:40:31 +00:00
tegra
gallium: fixup some inconsistent uses of enum pipe_shader_type.
2022-08-04 08:17:39 +00:00
v3d
meson: add missing dependency
2023-01-11 17:44:21 +00:00
vc4
vc4: Fix running process_mux_deps on irrelevant type of instructions
2023-01-11 17:44:22 +00:00
virgl
virgl: drop the separable flag for cases that can't be handled
2023-01-26 15:40:31 +00:00
zink
zink: Re-emit the SpvBuiltInSampleMask access chain each load.
2023-01-26 15:40:35 +00:00